rtic/macros/src/syntax/ast.rs

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//! Abstract Syntax Tree
use syn::{Attribute, Expr, Ident, Item, ItemUse, Pat, PatType, Path, Stmt, Type};
use crate::syntax::Map;
/// The `#[app]` attribute
#[derive(Debug)]
#[non_exhaustive]
pub struct App {
/// The arguments to the `#[app]` attribute
pub args: AppArgs,
/// The name of the `const` item on which the `#[app]` attribute has been placed
pub name: Ident,
/// The `#[init]` function
pub init: Init,
/// The `#[idle]` function
pub idle: Option<Idle>,
/// Monotonic clocks
pub monotonics: Map<Monotonic>,
/// Resources shared between tasks defined in `#[shared]`
pub shared_resources: Map<SharedResource>,
/// Task local resources defined in `#[local]`
pub local_resources: Map<LocalResource>,
/// User imports
pub user_imports: Vec<ItemUse>,
/// User code
pub user_code: Vec<Item>,
/// Hardware tasks: `#[task(binds = ..)]`s
pub hardware_tasks: Map<HardwareTask>,
/// Software tasks: `#[task]`
pub software_tasks: Map<SoftwareTask>,
}
/// Interrupts used to dispatch software tasks
pub type Dispatchers = Map<Dispatcher>;
/// Interrupt that could be used to dispatch software tasks
#[derive(Debug, Clone)]
#[non_exhaustive]
pub struct Dispatcher {
/// Attributes that will apply to this interrupt handler
pub attrs: Vec<Attribute>,
}
/// The arguments of the `#[app]` attribute
#[derive(Debug)]
pub struct AppArgs {
/// Device
pub device: Path,
/// Peripherals
pub peripherals: bool,
/// Interrupts used to dispatch software tasks
pub dispatchers: Dispatchers,
}
/// The `init`-ialization function
#[derive(Debug)]
#[non_exhaustive]
pub struct Init {
/// `init` context metadata
pub args: InitArgs,
/// Attributes that will apply to this `init` function
pub attrs: Vec<Attribute>,
/// The name of the `#[init]` function
pub name: Ident,
/// The context argument
pub context: Box<Pat>,
/// The statements that make up this `init` function
pub stmts: Vec<Stmt>,
/// The name of the user provided shared resources struct
pub user_shared_struct: Ident,
/// The name of the user provided local resources struct
pub user_local_struct: Ident,
}
/// `init` context metadata
#[derive(Debug)]
#[non_exhaustive]
pub struct InitArgs {
/// Local resources that can be accessed from this context
pub local_resources: LocalResources,
}
impl Default for InitArgs {
fn default() -> Self {
Self {
local_resources: LocalResources::new(),
}
}
}
/// The `idle` context
#[derive(Debug)]
#[non_exhaustive]
pub struct Idle {
/// `idle` context metadata
pub args: IdleArgs,
/// Attributes that will apply to this `idle` function
pub attrs: Vec<Attribute>,
/// The name of the `#[idle]` function
pub name: Ident,
/// The context argument
pub context: Box<Pat>,
/// The statements that make up this `idle` function
pub stmts: Vec<Stmt>,
}
/// `idle` context metadata
#[derive(Debug)]
#[non_exhaustive]
pub struct IdleArgs {
/// Local resources that can be accessed from this context
pub local_resources: LocalResources,
/// Shared resources that can be accessed from this context
pub shared_resources: SharedResources,
}
impl Default for IdleArgs {
fn default() -> Self {
Self {
local_resources: LocalResources::new(),
shared_resources: SharedResources::new(),
}
}
}
/// Shared resource properties
#[derive(Debug)]
pub struct SharedResourceProperties {
/// A lock free (exclusive resource)
pub lock_free: bool,
}
/// A shared resource, defined in `#[shared]`
#[derive(Debug)]
#[non_exhaustive]
pub struct SharedResource {
/// `#[cfg]` attributes like `#[cfg(debug_assertions)]`
pub cfgs: Vec<Attribute>,
/// `#[doc]` attributes like `/// this is a docstring`
pub docs: Vec<Attribute>,
/// Attributes that will apply to this resource
pub attrs: Vec<Attribute>,
/// The type of this resource
pub ty: Box<Type>,
/// Shared resource properties
pub properties: SharedResourceProperties,
}
/// A local resource, defined in `#[local]`
#[derive(Debug)]
#[non_exhaustive]
pub struct LocalResource {
/// `#[cfg]` attributes like `#[cfg(debug_assertions)]`
pub cfgs: Vec<Attribute>,
/// `#[doc]` attributes like `/// this is a docstring`
pub docs: Vec<Attribute>,
/// Attributes that will apply to this resource
pub attrs: Vec<Attribute>,
/// The type of this resource
pub ty: Box<Type>,
}
/// Monotonic
#[derive(Debug)]
#[non_exhaustive]
pub struct Monotonic {
/// `#[cfg]` attributes like `#[cfg(debug_assertions)]`
pub cfgs: Vec<Attribute>,
/// The identifier of the monotonic
pub ident: Ident,
/// The type of this monotonic
pub ty: Box<Type>,
/// Monotonic args
pub args: MonotonicArgs,
}
/// Monotonic metadata
#[derive(Debug)]
#[non_exhaustive]
pub struct MonotonicArgs {
/// The interrupt or exception that this monotonic is bound to
pub binds: Ident,
/// The priority of this monotonic
pub priority: Option<u8>,
/// If this is the default monotonic
pub default: bool,
}
/// A software task
#[derive(Debug)]
#[non_exhaustive]
pub struct SoftwareTask {
/// Software task metadata
pub args: SoftwareTaskArgs,
/// `#[cfg]` attributes like `#[cfg(debug_assertions)]`
pub cfgs: Vec<Attribute>,
/// Attributes that will apply to this interrupt handler
pub attrs: Vec<Attribute>,
/// The context argument
pub context: Box<Pat>,
/// The inputs of this software task
pub inputs: Vec<PatType>,
/// The statements that make up the task handler
pub stmts: Vec<Stmt>,
/// The task is declared externally
pub is_extern: bool,
/// If the task is marked as `async`
pub is_async: bool,
}
/// Software task metadata
#[derive(Debug)]
#[non_exhaustive]
pub struct SoftwareTaskArgs {
/// The task capacity: the maximum number of pending messages that can be queued
pub capacity: u8,
/// The priority of this task
pub priority: u8,
/// Local resources that can be accessed from this context
pub local_resources: LocalResources,
/// Shared resources that can be accessed from this context
pub shared_resources: SharedResources,
/// Only same priority tasks can spawn this task
pub only_same_priority_spawn: bool,
}
impl Default for SoftwareTaskArgs {
fn default() -> Self {
Self {
capacity: 1,
priority: 1,
local_resources: LocalResources::new(),
shared_resources: SharedResources::new(),
only_same_priority_spawn: false,
}
}
}
/// A hardware task
#[derive(Debug)]
#[non_exhaustive]
pub struct HardwareTask {
/// Hardware task metadata
pub args: HardwareTaskArgs,
/// `#[cfg]` attributes like `#[cfg(debug_assertions)]`
pub cfgs: Vec<Attribute>,
/// Attributes that will apply to this interrupt handler
pub attrs: Vec<Attribute>,
/// The context argument
pub context: Box<Pat>,
/// The statements that make up the task handler
pub stmts: Vec<Stmt>,
/// The task is declared externally
pub is_extern: bool,
}
/// Hardware task metadata
#[derive(Debug)]
#[non_exhaustive]
pub struct HardwareTaskArgs {
/// The interrupt or exception that this task is bound to
pub binds: Ident,
/// The priority of this task
pub priority: u8,
/// Local resources that can be accessed from this context
pub local_resources: LocalResources,
/// Shared resources that can be accessed from this context
pub shared_resources: SharedResources,
}
/// A `static mut` variable local to and owned by a context
#[derive(Debug)]
#[non_exhaustive]
pub struct Local {
/// Attributes like `#[link_section]`
pub attrs: Vec<Attribute>,
/// `#[cfg]` attributes like `#[cfg(debug_assertions)]`
pub cfgs: Vec<Attribute>,
/// Type
pub ty: Box<Type>,
/// Initial value
pub expr: Box<Expr>,
}
/// A wrapper of the 2 kinds of locals that tasks can have
#[derive(Debug)]
#[non_exhaustive]
pub enum TaskLocal {
/// The local is declared externally (i.e. `#[local]` struct)
External,
/// The local is declared in the task
Declared(Local),
}
/// Resource access
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum Access {
/// `[x]`, a mutable resource
Exclusive,
/// `[&x]`, a static non-mutable resource
Shared,
}
impl Access {
/// Is this enum in the `Exclusive` variant?
pub fn is_exclusive(&self) -> bool {
*self == Access::Exclusive
}
/// Is this enum in the `Shared` variant?
pub fn is_shared(&self) -> bool {
*self == Access::Shared
}
}
/// Shared resource access list in task attribute
pub type SharedResources = Map<Access>;
/// Local resource access/declaration list in task attribute
pub type LocalResources = Map<TaskLocal>;