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@ -48,8 +48,6 @@ Formerly known as Real-Time For the Masses.
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## Requirements
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- Rust 1.36.0+
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- Applications must be written using the 2018 edition.
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### Crate `cortex-m` 0.6 vs 0.7 in RTIC 0.5.x
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@ -4,13 +4,13 @@
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- [RTIC by example](./by-example.md)
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- [The `app`](./by-example/app.md)
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- [App initialization](./by-example/app_init.md)
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- [Resources](./by-example/resources.md)
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- [The background task](./by-example/app_idle.md)
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- [The init task](./by-example/app_init.md)
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- [The idle task](./by-example/app_idle.md)
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- [Defining tasks](./by-example/app_task.md)
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- [Hardware tasks](./by-example/hardware_tasks.md)
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- [Software tasks & `spawn`](./by-example/software_tasks.md)
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- [Message passing & `capacity`](./by-example/message_passing.md)
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- [Hardware tasks](./by-example/hardware_tasks.md)
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- [Task priorities](./by-example/app_priorities.md)
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- [Monotonic & `spawn_{at/after}`](./by-example/monotonic.md)
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- [Starting a new project](./by-example/starting_a_project.md)
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@ -18,7 +18,7 @@
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- [Tips & Tricks](./by-example/tips.md)
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- [Implementing Monotonic](./by-example/tips_monotonic_impl.md)
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- [Resource de-structure-ing](./by-example/tips_destructureing.md)
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- [Using indirection](./by-example/tips_indirection.md)
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- [Avoid copies when message passing](./by-example/tips_indirection.md)
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- [`'static` super-powers](./by-example/tips_static_lifetimes.md)
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- [Inspecting generated code](./by-example/tips_view_code.md)
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- [Running tasks from RAM](./by-example/tips_from_ram.md)
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@ -1,4 +1,4 @@
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# App initialization and `#[init]`
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# App initialization and the `#[init]` task
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An RTIC application is required an `init` task setting up the system. The corresponding function must have the signature `fn(init::Context) -> (Shared, Local, init::Monotonics)`, where `Shared` and `Local` are the resource structures defined by the user.
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# Hardware tasks
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In it's core RTIC is based on using the interrupt controller in the hardware to do scheduling and
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run tasks, as all tasks in the framework are run as interrupt handlers (except `#[init]` and
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`#[idle]`). This also means that you can directly bind tasks to interrupt handlers.
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To declare interrupt handlers the `#[task]` attribute takes a `binds = InterruptName` argument whose
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value is the name of the interrupt to which the handler will be bound to; the
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function used with this attribute becomes the interrupt handler. Within the
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@ -10,8 +14,7 @@ Providing an interrupt name that does not exist will cause a compile error to he
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errors.
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The example below demonstrates the use of the `#[task]` attribute to declare an
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interrupt handler. Like in the case of `#[init]` and `#[idle]` local `static
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mut` variables are safe to use within a hardware task.
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interrupt handler.
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``` rust
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{{#include ../../../../examples/hardware.rs}}
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# Software tasks & spawn
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Software tasks, as hardware tasks, are run as interrupt handlers where all software tasks at the
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same priority shares a "free" interrupt handler to run from, called a dispatcher. These free
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interrupts are interrupt vectors not used by hardware tasks.
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To declare tasks in the framework the `#[task]` attribute is used on a function.
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By default these tasks are referred to as software tasks as they do not have a direct coupling to
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an interrupt handler. Software tasks can be spawned (started) using the `task_name::spawn()` static
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method which will directly run the task given that there are no higher priority tasks running.
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To indicate to the framework which interrupts are free for use to dispatch software tasks with the
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`#[app]` attribute has a `dispatchers = [FreeInterrupt1, FreeInterrupt2, ...]` argument. You need
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to provide as many dispatchers as there are priority levels used by software tasks, as an
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dispatcher is assigned per interrupt level. The framework will also give a compile error if there
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are not enough dispatchers provided.
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This is exemplified in the following:
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``` rust
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