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Docs: By-example App priorities and message passing
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## Priorities
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The static priority of each handler can be declared in the `task` attribute
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using the `priority` argument. For Cortex-M, tasks can have priorities in the range `1..=(1 <<
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NVIC_PRIO_BITS)` where `NVIC_PRIO_BITS` is a constant defined in the `device`
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crate. When the `priority` argument is omitted, the priority is assumed to be
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`1`. The `idle` task has a non-configurable static priority of `0`, the lowest priority.
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The `priority` argument declares the static priority of each `task`.
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For Cortex-M, tasks can have priorities in the range `1..=(1 << NVIC_PRIO_BITS)`
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where `NVIC_PRIO_BITS` is a constant defined in the `device` crate.
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Omitting the `priority` argument the task priority defaults to `1`.
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The `idle` task has a non-configurable static priority of `0`, the lowest priority.
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> A higher number means a higher priority in RTIC, which is the opposite from what
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> Cortex-M does in the NVIC peripheral.
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> Explicitly, this means that number `10` has a **higher** priority than number `9`.
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When several tasks are ready to be executed the one with highest static
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priority will be executed first. Task prioritization can be observed in the
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following scenario: during the execution of a low
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priority task a higher priority task is spawned; this puts the higher priority task in the pending state.
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The difference in priority results in the higher priority task preempting the
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lower priority one: the execution of the lower priority task is suspended and
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the higher priority task is executed to completion. Once the higher priority
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task has terminated the lower priority task is resumed.
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The highest static priority task takes precedence when more than one
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task are ready to execute.
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The following example showcases the priority based scheduling of tasks.
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The following scenario demonstrates task prioritization:
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Spawning a higher priority task A during execution of a lower priority task B pends
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task A. Task A has higher priority thus preempting task B which gets suspended
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until task A completes execution. Thus, when task A completes task B resumes execution.
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```text
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Task Priority
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┌────────────────────────────────────────────────────────┐
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│ │
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│ │
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3 │ Preempts │
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2 │ A─────────► │
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1 │ B─────────► - - - - B────────► │
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0 │Idle┌─────► Resumes ┌──────────► │
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├────┴──────────────────────────────────┴────────────────┤
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│ │
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└────────────────────────────────────────────────────────┘Time
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```
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The following example showcases the priority based scheduling of tasks:
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``` rust
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{{#include ../../../../examples/preempt.rs}}
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```
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Note that the task `bar` does *not* preempt task `baz` because its priority
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is the *same* as `baz`'s. However, once `baz` returns, the execution of
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task `bar` is prioritized over `foo` due to its higher priority. `foo`
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is resumed only after `bar` returns.
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is the *same* as `baz`'s. The higher priority task `bar` runs before `foo`
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when `baz`returns. When `bar` returns `foo` can resume.
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One more note about priorities: choosing a priority higher than what the device
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supports will result in a compile error. Due to
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limitations in the language, the error message is currently far from helpful: it
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will say something along the lines of "evaluation of constant value failed" and
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the span of the error will *not* point out to the problematic interrupt value --
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we are sorry about this!
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supports will result in a compilation error.
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The error is cryptic due to limitations in the language,
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if `priority = 9` for task `uart0_interrupt` in `example/common.rs` this looks like:
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```text
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error[E0080]: evaluation of constant value failed
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--> examples/common.rs:10:1
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10 | #[rtic::app(device = lm3s6965, dispatchers = [SSI0, QEI0])]
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ attempt to compute `8_usize - 9_usize`, which would overflow
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= note: this error originates in the attribute macro `rtic::app` (in Nightly builds, run with -Z macro-backtrace for more info)
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```
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The error message incorrectly points to the starting point of the macro, but at least the
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value subtracted (in this case 9) will suggest which task causes the error.
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# Message passing & capacity
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Software tasks have support for message passing, this means that they can be spawned with an argument
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as `foo::spawn(1)` which will run the task `foo` with the argument `1`. The number of arguments is not
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limited and is exemplified in the following:
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Software tasks support message passing, this means that software tasks can be spawned
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with an argument: `foo::spawn(1)` which will run the task `foo` with the argument `1`.
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Capacity sets the size of the spawn queue for the task, if not specified capacity defaults to 1.
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In the example below, the capacity of task `foo` is `3`, allowing three simultaneous
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pending spawns of `foo`. Exceeding this capacity is an `Error`.
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The number of arguments to a task is not limited:
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``` rust
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{{#include ../../../../examples/message_passing.rs}}
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