//! examples/async_task2 #![no_main] #![no_std] #![feature(const_fn)] #![feature(type_alias_impl_trait)] // use core::cell::Cell; // use core::cell::UnsafeCell; use core::future::Future; use core::mem; // use core::mem::MaybeUninit; use core::pin::Pin; // use core::ptr; // use core::ptr::NonNull; // use core::sync::atomic::{AtomicPtr, AtomicU32, Ordering}; use core::task::{Context, Poll, Waker}; use rtic::async_util::Task; use cortex_m_semihosting::{debug, hprintln}; use panic_semihosting as _; use rtic::Mutex; #[rtic::app(device = lm3s6965, dispatchers = [SSI0])] mod app { use crate::*; #[resources] struct Resources { systick: Systick, } #[init] fn init(cx: init::Context) -> init::LateResources { hprintln!("init").ok(); foo::spawn().unwrap(); init::LateResources { systick: Systick { syst: cx.core.SYST, state: State::Done, queue: BinaryHeap::new(), // waker: None, }, } } #[idle] fn idle(_: idle::Context) -> ! { let mut i = 0; loop { i += 1; hprintln!("idle {}", i).ok(); if i == 3 { debug::exit(debug::EXIT_SUCCESS); } cortex_m::asm::wfi(); // put the MCU in sleep mode until interrupt occurs } } #[task(resources = [systick])] async fn foo(cx: foo::Context) { hprintln!("foo task").ok(); let mut systick = cx.resources.systick; hprintln!("delay long time").ok(); timer_delay(&mut systick, 5000000).await; hprintln!("delay short time").ok(); timer_delay(&mut systick, 1000000).await; hprintln!("foo task resumed").ok(); } // RTIC task bound to the HW SysTick interrupt #[task(binds = SysTick, resources = [systick], priority = 2)] fn systic(mut cx: systic::Context) { hprintln!("systic interrupt").ok(); cx.resources.systick.lock(|s| { s.syst.disable_interrupt(); s.state = State::Done; s.queue.pop().map(|w| w.waker.wake()); if let Some(w) = s.queue.peek() { s.syst.set_reload(w.time); } else { s.syst.disable_interrupt(); } }); } } //============= // Timer // Later we want a proper queue //use core::cmp::{Ord, Ordering, PartialOrd}; use core::cmp::Ordering; use heapless::binary_heap::{BinaryHeap, Max}; use heapless::consts::U8; // use heapless::Vec; pub enum State { Started, Done, } struct Timeout { time: u32, waker: Waker, } impl Ord for Timeout { fn cmp(&self, other: &Self) -> Ordering { self.time.cmp(&other.time) } } impl PartialOrd for Timeout { fn partial_cmp(&self, other: &Self) -> Option { Some(self.cmp(&other)) } } impl PartialEq for Timeout { fn eq(&self, other: &Self) -> bool { self.time == other.time } } impl Eq for Timeout {} pub struct Systick { syst: cortex_m::peripheral::SYST, state: State, queue: BinaryHeap, } //============= // Timer // Later we want a proper queue pub struct Timer<'a, T: Mutex> { request: Option, systick: &'a mut T, } impl<'a, T: Mutex> Future for Timer<'a, T> { type Output = (); fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll { let Self { request, systick } = &mut *self; systick.lock(|s| { // enqueue a new request request.take().map(|t| { s.syst.set_reload(t); s.syst.enable_counter(); s.syst.enable_interrupt(); s.state = State::Started; s.queue .push(Timeout { time: t, waker: cx.waker().clone(), }) .ok(); }); match s.state { State::Done => Poll::Ready(()), State::Started => Poll::Pending, } }) } } fn timer_delay<'a, T: Mutex>(systick: &'a mut T, t: u32) -> Timer<'a, T> { hprintln!("timer_delay {}", t).ok(); Timer { request: Some(t), systick, } }