# Timer queue In contrast with the `spawn` API, which immediately spawns a software task onto the scheduler, the `schedule` API can be used to schedule a task to run some time in the future. To use the `schedule` API a monotonic timer must be first defined using the `monotonic` argument of the `#[app]` attribute. This argument takes a path to a type that implements the [`Monotonic`] trait. The associated type, `Instant`, of this trait represents a timestamp in arbitrary units and it's used extensively in the `schedule` API -- it is suggested to model this type after [the one in the standard library][std-instant]. Although not shown in the trait definition (due to limitations in the trait / type system) the subtraction of two `Instant`s should return some `Duration` type (see [`core::time::Duration`]) and this `Duration` type must implement the `TryInto` trait. The implementation of this trait must convert the `Duration` value, which uses some arbitrary unit of time, into the "system timer (SYST) clock cycles" time unit. The result of the conversion must be a 32-bit integer. If the result of the conversion doesn't fit in a 32-bit number then the operation must return an error, any error type. [`Monotonic`]: ../../../api/rtic/trait.Monotonic.html [std-instant]: https://doc.rust-lang.org/std/time/struct.Instant.html [`core::time::Duration`]: https://doc.rust-lang.org/core/time/struct.Duration.html For ARMv7+ targets the `rtic` crate provides a `Monotonic` implementation based on the built-in CYCle CouNTer (CYCCNT). Note that this is a 32-bit timer clocked at the frequency of the CPU and as such it is not suitable for tracking time spans in the order of seconds. To be able to schedule a software task from a context the name of the task must first appear in the `schedule` argument of the context attribute. When scheduling a task the (user-defined) `Instant` at which the task should be executed must be passed as the first argument of the `schedule` invocation. Additionally, the chosen `monotonic` timer must be configured and initialized during the `#[init]` phase. Note that this is *also* the case if you choose to use the `CYCCNT` provided by the `cortex-m-rtic` crate. The example below schedules two tasks from `init`: `foo` and `bar`. `foo` is scheduled to run 8 million clock cycles in the future. Next, `bar` is scheduled to run 4 million clock cycles in the future. Thus `bar` runs before `foo` since it was scheduled to run first. > **IMPORTANT**: The examples that use the `schedule` API or the `Instant` > abstraction will **not** properly work on QEMU because the Cortex-M cycle > counter functionality has not been implemented in `qemu-system-arm`. ``` rust {{#include ../../../../examples/schedule.rs}} ``` Running the program on real hardware produces the following output in the console: ``` text {{#include ../../../../ci/expected/schedule.run}} ``` When the `schedule` API is being used the runtime internally uses the `SysTick` interrupt handler and the system timer peripheral (`SYST`) so neither can be used by the application. This is accomplished by changing the type of `init::Context.core` from `cortex_m::Peripherals` to `rtic::Peripherals`. The latter structure contains all the fields of the former minus the `SYST` one. ## Periodic tasks Software tasks have access to the `Instant` at which they were scheduled to run through the `scheduled` variable. This information and the `schedule` API can be used to implement periodic tasks as shown in the example below. ``` rust {{#include ../../../../examples/periodic.rs}} ``` This is the output produced by the example. Note that there is zero drift / jitter even though `schedule.foo` was invoked at the *end* of `foo`. Using `Instant::now` instead of `scheduled` would have resulted in drift / jitter. ``` text {{#include ../../../../ci/expected/periodic.run}} ``` ## Baseline For the tasks scheduled from `init` we have exact information about their `scheduled` time. For hardware tasks there's no `scheduled` time because these tasks are asynchronous in nature. For hardware tasks the runtime provides a `start` time, which indicates the time at which the task handler started executing. Note that `start` is **not** equal to the arrival time of the event that fired the task. Depending on the priority of the task and the load of the system the `start` time could be very far off from the event arrival time. What do you think will be the value of `scheduled` for software tasks that are *spawned* instead of scheduled? The answer is that spawned tasks inherit the *baseline* time of the context that spawned it. The baseline of hardware tasks is their `start` time, the baseline of software tasks is their `scheduled` time and the baseline of `init` is the system start time or time zero (`Instant::zero()`). `idle` doesn't really have a baseline but tasks spawned from it will use `Instant::now()` as their baseline time. The example below showcases the different meanings of the *baseline*. ``` rust {{#include ../../../../examples/baseline.rs}} ``` Running the program on real hardware produces the following output in the console: ``` text {{#include ../../../../ci/expected/baseline.run}} ```