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<ol class="chapter"><li class="chapter-item expanded affix "><a href="preface.html">Preface</a></li><li class="chapter-item expanded "><a href="by-example.html"><strong aria-hidden="true">1.</strong> RTIC by example</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="by-example/app.html"><strong aria-hidden="true">1.1.</strong> The app</a></li><li class="chapter-item expanded "><a href="by-example/resources.html"><strong aria-hidden="true">1.2.</strong> Resources</a></li><li class="chapter-item expanded "><a href="by-example/app_init.html"><strong aria-hidden="true">1.3.</strong> The init task</a></li><li class="chapter-item expanded "><a href="by-example/app_idle.html"><strong aria-hidden="true">1.4.</strong> The idle task</a></li><li class="chapter-item expanded "><a href="by-example/app_task.html"><strong aria-hidden="true">1.5.</strong> Defining tasks</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="by-example/hardware_tasks.html"><strong aria-hidden="true">1.5.1.</strong> Hardware tasks</a></li><li class="chapter-item expanded "><a href="by-example/software_tasks.html"><strong aria-hidden="true">1.5.2.</strong> Software tasks & spawn</a></li><li class="chapter-item expanded "><a href="by-example/message_passing.html"><strong aria-hidden="true">1.5.3.</strong> Message passing & capacity</a></li><li class="chapter-item expanded "><a href="by-example/app_priorities.html"><strong aria-hidden="true">1.5.4.</strong> Task priorities</a></li><li class="chapter-item expanded "><a href="by-example/monotonic.html"><strong aria-hidden="true">1.5.5.</strong> Monotonic & spawn_{at/after}</a></li></ol></li><li class="chapter-item expanded "><a href="by-example/starting_a_project.html"><strong aria-hidden="true">1.6.</strong> Starting a new project</a></li><li class="chapter-item expanded "><a href="by-example/app_minimal.html"><strong aria-hidden="true">1.7.</strong> The minimal app</a></li><li class="chapter-item expanded "><a href="by-example/tips.html"><strong aria-hidden="true">1.8.</strong> Tips & Tricks</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="by-example/tips_monotonic_impl.html"><strong aria-hidden="true">1.8.1.</strong> Implementing Monotonic</a></li><li class="chapter-item expanded "><a href="by-example/tips_destructureing.html"><strong aria-hidden="true">1.8.2.</strong> Resource de-structure-ing</a></li><li class="chapter-item expanded "><a href="by-example/tips_indirection.html"><strong aria-hidden="true">1.8.3.</strong> Avoid copies when message passing</a></li><li class="chapter-item expanded "><a href="by-example/tips_static_lifetimes.html"><strong aria-hidden="true">1.8.4.</strong> 'static super-powers</a></li><li class="chapter-item expanded "><a href="by-example/tips_view_code.html"><strong aria-hidden="true">1.8.5.</strong> Inspecting generated code</a></li><li class="chapter-item expanded "><a href="by-example/tips_from_ram.html"><strong aria-hidden="true">1.8.6.</strong> Running tasks from RAM</a></li></ol></li></ol></li><li class="chapter-item expanded "><a href="awesome_rtic.html"><strong aria-hidden="true">2.</strong> Awesome RTIC examples</a></li><li class="chapter-item expanded "><a href="migration.html"><strong aria-hidden="true">3.</strong> Migration Guides</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="migration/migration_v5.html"><strong aria-hidden="true">3.1.</strong> v0.5.x to v1.0.x</a></li><li class="chapter-item expanded "><a href="migration/migration_v4.html"><strong aria-hidden="true">3.2.</strong> v0.4.x to v0.5.x</a></li><li class="chapter-item expanded "><a href="migration/migration_rtic.html"><strong aria-hidden="true">3.3.</strong> RTFM to RTIC</a></li></ol></li><li class="chapter-item expanded "><a href="internals.html"><strong aria-hidden="true">4.</strong> Under the hood</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="internals/targets.html"><strong aria-hidden="true">4.1.</strong> Cortex-M architectures</a></li></ol></li></ol>
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<div align="center"><img width="300" height="300" src="RTIC.svg"></div>
<div style="font-size: 6em; font-weight: bolder;" align="center">RTIC</div>
<h1 align="center">Real-Time Interrupt-driven Concurrency</h1>
<p align="center">A concurrency framework for building real-time systems</p>
<h1 id="preface"><a class="header" href="#preface">Preface</a></h1>
<p>This book contains user level documentation for the Real-Time Interrupt-driven Concurrency
(RTIC) framework. The API reference is available <a href="../../api/">here</a>.</p>
<p>Formerly known as Real-Time For the Masses.</p>
<!--There is a translation of this book in [Russian].-->
<!--[Russian]: ../ru/index.html-->
<p>This is the documentation of v1.0.x of RTIC; for the documentation of version</p>
<ul>
<li>v0.5.x go <a href="/0.5">here</a>.</li>
<li>v0.4.x go <a href="/0.4">here</a>.</li>
</ul>
<h2 id="is-rtic-an-rtos"><a class="header" href="#is-rtic-an-rtos">Is RTIC an RTOS?</a></h2>
<p>A common question is whether RTIC is an RTOS or not, and depending on your background the
answer may vary. From RTIC's developers point of view; RTIC is a hardware accelerated
RTOS that utilizes the NVIC in Cortex-M MCUs to perform scheduling, rather than the more
classical software kernel.</p>
<p>Another common view from the community is that RTIC is a concurrency framework as there
is no software kernel and that it relies on external HALs.</p>
<hr />
<p><a href="https://crates.io/crates/cortex-m-rtic"><img src="https://img.shields.io/crates/v/cortex-m-rtic" alt="crates.io" /></a>
<a href="https://docs.rs/cortex-m-rtic"><img src="https://docs.rs/cortex-m-rtic/badge.svg" alt="docs.rs" /></a>
<a href="https://rtic.rs/"><img src="https://img.shields.io/badge/web-rtic.rs-red.svg?style=flat&amp;label=book&amp;colorB=d33847" alt="book" /></a>
<a href="https://matrix.to/#/#rtic:matrix.org"><img src="https://img.shields.io/matrix/rtic:matrix.org" alt="matrix" /></a>
<a href="https://hackmd.io/@xmis9JvZT8Gvo9lOEKyZ4Q/SkBJKsjuH"><img src="https://hackmd.io/badge.svg" alt="Meeting notes" /></a></p>
<h2 id="features"><a class="header" href="#features">Features</a></h2>
<ul>
<li>
<p><strong>Tasks</strong> as the unit of concurrency <sup class="footnote-reference"><a href="#1">1</a></sup>. Tasks can be <em>event triggered</em>
(fired in response to asynchronous stimuli) or spawned by the application on
demand.</p>
</li>
<li>
<p><strong>Message passing</strong> between tasks. Specifically, messages can be passed to
software tasks at spawn time.</p>
</li>
<li>
<p><strong>A timer queue</strong> <sup class="footnote-reference"><a href="#2">2</a></sup>. Software tasks can be scheduled to run at some time
in the future. This feature can be used to implement periodic tasks.</p>
</li>
<li>
<p>Support for prioritization of tasks and, thus, <strong>preemptive multitasking</strong>.</p>
</li>
<li>
<p><strong>Efficient and data race free memory sharing</strong> through fine grained <em>priority
based</em> critical sections <sup class="footnote-reference"><a href="#1">1</a></sup>.</p>
</li>
<li>
<p><strong>Deadlock free execution</strong> guaranteed at compile time. This is a stronger
guarantee than what's provided by <a href="https://doc.rust-lang.org/std/sync/struct.Mutex.html">the standard <code>Mutex</code>
abstraction</a>.</p>
</li>
</ul>
<ul>
<li>
<p><strong>Minimal scheduling overhead</strong>. The task scheduler has minimal software
footprint; the hardware does the bulk of the scheduling.</p>
</li>
<li>
<p><strong>Highly efficient memory usage</strong>: All the tasks share a single call stack and
there's no hard dependency on a dynamic memory allocator.</p>
</li>
<li>
<p><strong>All Cortex-M devices are fully supported</strong>.</p>
</li>
<li>
<p>This task model is amenable to known WCET (Worst Case Execution Time) analysis
and scheduling analysis techniques.</p>
</li>
</ul>
<h3 id="crate-cortex-m-06-vs-07-in-rtic-05x"><a class="header" href="#crate-cortex-m-06-vs-07-in-rtic-05x">Crate <code>cortex-m</code> 0.6 vs 0.7 in RTIC 0.5.x</a></h3>
<p>The crate <code>cortex-m</code> 0.7 started using trait <code>InterruptNumber</code> for interrupts instead of <code>Nr</code> from <code>bare-metal</code>. In order to preserve backwards compatibility, RTIC 0.5.x will keep using <code>cortex-m</code> 0.6 by default. <code>cortex-m</code> 0.7 can be enabled using the feature <code>cortex-m-7</code> and disabling default features:</p>
<pre><code>cortex-m-rtic = { version = "0.5.8", default-features = false, features = ["cortex-m-7"] }
</code></pre>
<p>RTIC 1.0.0 already uses <code>cortex-m</code> 0.7 by default.</p>
<h2 id="user-documentation"><a class="header" href="#user-documentation"><a href="https://rtic.rs">User documentation</a></a></h2>
<p>Documentation for the <a href="https://rtic.rs/dev">development version</a>.</p>
<h2 id="api-reference"><a class="header" href="#api-reference"><a href="https://rtic.rs/stable/api/">API reference</a></a></h2>
<h2 id="community-provided-examples-repo"><a class="header" href="#community-provided-examples-repo"><a href="https://github.com/rtic-rs/rtic-examples">Community provided examples repo</a></a></h2>
<h2 id="chat"><a class="header" href="#chat">Chat</a></h2>
<p>Join us and talk about RTIC in the <a href="https://matrix.to/#/#rtic:matrix.org">Matrix room</a>.</p>
<p>Weekly meeting notes can be found over at <a href="https://hackmd.io/@xmis9JvZT8Gvo9lOEKyZ4Q/SkBJKsjuH">HackMD</a></p>
<h2 id="contributing"><a class="header" href="#contributing">Contributing</a></h2>
<p>New features and big changes should go through the RFC process in the
<a href="https://github.com/rtic-rs/rfcs">dedicated RFC repository</a>.</p>
<h2 id="running-tests-locally"><a class="header" href="#running-tests-locally">Running tests locally</a></h2>
<p>To check all <code>Run-pass tests</code> locally on your <code>thumbv6m-none-eabi</code> or <code>thumbv7m-none-eabi</code> target device, run</p>
<pre><code class="language-console">$ cargo xtask --target &lt;your target&gt;
# ˆˆˆˆˆˆˆˆˆˆˆˆ
# e.g. thumbv7m-none-eabi
</code></pre>
<h2 id="acknowledgments"><a class="header" href="#acknowledgments">Acknowledgments</a></h2>
<p>This crate is based on the <a href="http://www.rtfm-lang.org/">Real-Time For the Masses language</a>
created by the Embedded Systems group at <a href="https://www.ltu.se/?l=en">Luleå University of Technology</a>,
led by <a href="https://www.ltu.se/staff/p/pln-1.11258?l=en">Prof. Per Lindgren</a>.</p>
<h2 id="references"><a class="header" href="#references">References</a></h2>
<div class="footnote-definition" id="1"><sup class="footnote-definition-label">1</sup>
<p>Eriksson, J., Häggström, F., Aittamaa, S., Kruglyak, A., &amp; Lindgren, P.
(2013, June). Real-time for the masses, step 1: Programming API and static
priority SRP kernel primitives. In Industrial Embedded Systems (SIES), 2013
8th IEEE International Symposium on (pp. 110-113). IEEE.</p>
</div>
<div class="footnote-definition" id="2"><sup class="footnote-definition-label">2</sup>
<p>Lindgren, P., Fresk, E., Lindner, M., Lindner, A., Pereira, D., &amp; Pinho,
L. M. (2016). Abstract timers and their implementation onto the arm cortex-m
family of mcus. ACM SIGBED Review, 13(1), 48-53.</p>
</div>
<h2 id="license"><a class="header" href="#license">License</a></h2>
<p>All source code (including code snippets) is licensed under either of</p>
<ul>
<li>Apache License, Version 2.0 (<a href="LICENSE-APACHE">LICENSE-APACHE</a> or
<a href="https://www.apache.org/licenses/LICENSE-2.0">https://www.apache.org/licenses/LICENSE-2.0</a>)</li>
<li>MIT license (<a href="LICENSE-MIT">LICENSE-MIT</a> or
<a href="https://opensource.org/licenses/MIT">https://opensource.org/licenses/MIT</a>)</li>
</ul>
<p>at your option.</p>
<p>The written prose contained within the book is licensed under the terms of the
Creative Commons CC-BY-SA v4.0 license (<a href="LICENSE-CC-BY-SA">LICENSE-CC-BY-SA</a> or
<a href="https://creativecommons.org/licenses/by-sa/4.0/legalcode">https://creativecommons.org/licenses/by-sa/4.0/legalcode</a>).</p>
<h3 id="contribution"><a class="header" href="#contribution">Contribution</a></h3>
<p>Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be
licensed as above, without any additional terms or conditions.</p>
<div style="break-before: page; page-break-before: always;"></div><h1 id="rtic-by-example"><a class="header" href="#rtic-by-example">RTIC by example</a></h1>
<p>This part of the book introduces the Real-Time Interrupt-driven Concurrency (RTIC) framework
to new users by walking them through examples of increasing complexity.</p>
<p>All examples in this part of the book are accessible at the
<a href="https://github.com/rtic-rs/cortex-m-rtic/tree/master/examples">GitHub repository</a>.
The examples are runnable on QEMU (emulating a Cortex M3 target),
thus no special hardware required to follow along.</p>
<p>To run the examples with QEMU you will need the <code>qemu-system-arm</code> program.
Check <a href="https://rust-embedded.github.io/book/intro/install.html">the embedded Rust book</a> for instructions on how to set up an
embedded development environment that includes QEMU.</p>
<p>To run the examples found in <code>examples/</code> locally, cargo needs a supported <code>target</code> and
either <code>--examples</code> (run all examples) or <code>--example NAME</code> to run a specific example.</p>
<p>Assuming dependencies in place, running:</p>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example locals
</code></pre>
<p>Yields this output:</p>
<pre><code class="language-console">foo: local_to_foo = 1
bar: local_to_bar = 1
idle: local_to_idle = 1
</code></pre>
<blockquote>
<p><strong>NOTE</strong>: You can choose target device by passing a target
triple to cargo (e.g. <code>cargo run --example init --target thumbv7m-none-eabi</code>) or
configure a default target in <code>.cargo/config.toml</code>.</p>
<p>For running the examples, we use a Cortex M3 emulated in QEMU, so the target is <code>thumbv7m-none-eabi</code>.</p>
</blockquote>
<div style="break-before: page; page-break-before: always;"></div><h1 id="the-app-attribute-and-an-rtic-application"><a class="header" href="#the-app-attribute-and-an-rtic-application">The <code>#[app]</code> attribute and an RTIC application</a></h1>
<h2 id="requirements-on-the-app-attribute"><a class="header" href="#requirements-on-the-app-attribute">Requirements on the <code>app</code> attribute</a></h2>
<p>All RTIC applications use the <a href="by-example/../../../api/cortex_m_rtic_macros/attr.app.html"><code>app</code></a> attribute (<code>#[app(..)]</code>). This attribute
only applies to a <code>mod</code>-item containing the RTIC application. The <code>app</code>
attribute has a mandatory <code>device</code> argument that takes a <em>path</em> as a value.
This must be a full path pointing to a
<em>peripheral access crate</em> (PAC) generated using <a href="https://crates.io/crates/svd2rust"><code>svd2rust</code></a> <strong>v0.14.x</strong> or
newer.</p>
<p>The <code>app</code> attribute will expand into a suitable entry point and thus replaces
the use of the <a href="by-example/../../../api/cortex_m_rt_macros/attr.entry.html"><code>cortex_m_rt::entry</code></a> attribute.</p>
<h2 id="an-rtic-application-example"><a class="header" href="#an-rtic-application-example">An RTIC application example</a></h2>
<p>To give a flavour of RTIC, the following example contains commonly used features.
In the following sections we will go through each feature in detail.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/common.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [SSI0, QEI0])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
use systick_monotonic::*; // Implements the `Monotonic` trait
// A monotonic timer to enable scheduling in RTIC
#[monotonic(binds = SysTick, default = true)]
type MyMono = Systick&lt;100&gt;; // 100 Hz / 10 ms granularity
// Resources shared between tasks
#[shared]
struct Shared {
s1: u32,
s2: i32,
}
// Local resources to specific tasks (cannot be shared)
#[local]
struct Local {
l1: u8,
l2: i8,
}
#[init]
fn init(cx: init::Context) -&gt; (Shared, Local, init::Monotonics) {
let systick = cx.core.SYST;
// Initialize the monotonic (SysTick rate in QEMU is 12 MHz)
let mono = Systick::new(systick, 12_000_000);
// Spawn the task `foo` directly after `init` finishes
foo::spawn().unwrap();
// Spawn the task `bar` 1 second after `init` finishes, this is enabled
// by the `#[monotonic(..)]` above
bar::spawn_after(1.secs()).unwrap();
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
(
// Initialization of shared resources
Shared { s1: 0, s2: 1 },
// Initialization of task local resources
Local { l1: 2, l2: 3 },
// Move the monotonic timer to the RTIC run-time, this enables
// scheduling
init::Monotonics(mono),
)
}
// Background task, runs whenever no other tasks are running
#[idle]
fn idle(_: idle::Context) -&gt; ! {
loop {
continue;
}
}
// Software task, not bound to a hardware interrupt.
// This task takes the task local resource `l1`
// The resources `s1` and `s2` are shared between all other tasks.
#[task(shared = [s1, s2], local = [l1])]
fn foo(_: foo::Context) {
// This task is only spawned once in `init`, hence this task will run
// only once
hprintln!("foo");
}
// Software task, also not bound to a hardware interrupt
// This task takes the task local resource `l2`
// The resources `s1` and `s2` are shared between all other tasks.
#[task(shared = [s1, s2], local = [l2])]
fn bar(_: bar::Context) {
hprintln!("bar");
// Run `bar` once per second
bar::spawn_after(1.secs()).unwrap();
}
// Hardware task, bound to a hardware interrupt
// The resources `s1` and `s2` are shared between all other tasks.
#[task(binds = UART0, priority = 3, shared = [s1, s2])]
fn uart0_interrupt(_: uart0_interrupt::Context) {
// This task is bound to the interrupt `UART0` and will run
// whenever the interrupt fires
// Note that RTIC does NOT clear the interrupt flag, this is up to the
// user
hprintln!("UART0 interrupt!");
}
}
<span class="boring">}</span></code></pre></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="resource-usage"><a class="header" href="#resource-usage">Resource usage</a></h1>
<p>The RTIC framework manages shared and task local resources allowing persistent data
storage and safe accesses without the use of <code>unsafe</code> code.</p>
<p>RTIC resources are visible only to functions declared within the <code>#[app]</code> module and the framework
gives the user complete control (on a per-task basis) over resource accessibility.</p>
<p>Declaration of system-wide resources is done by annotating <strong>two</strong> <code>struct</code>s within the <code>#[app]</code> module
with the attribute <code>#[local]</code> and <code>#[shared]</code>.
Each field in these structures corresponds to a different resource (identified by field name).
The difference between these two sets of resources will be covered below.</p>
<p>Each task must declare the resources it intends to access in its corresponding metadata attribute
using the <code>local</code> and <code>shared</code> arguments. Each argument takes a list of resource identifiers.
The listed resources are made available to the context under the <code>local</code> and <code>shared</code> fields of the
<code>Context</code> structure.</p>
<p>The <code>init</code> task returns the initial values for the system-wide (<code>#[shared]</code> and <code>#[local]</code>)
resources, and the set of initialized timers used by the application. The monotonic timers will be
further discussed in <a href="by-example/./monotonic.html">Monotonic &amp; <code>spawn_{at/after}</code></a>.</p>
<h2 id="local-resources"><a class="header" href="#local-resources"><code>#[local]</code> resources</a></h2>
<p><code>#[local]</code> resources are locally accessible to a specific task, meaning that only that task can
access the resource and does so without locks or critical sections. This allows for the resources,
commonly drivers or large objects, to be initialized in <code>#[init]</code> and then be passed to a specific
task.</p>
<p>Thus, a task <code>#[local]</code> resource can only be accessed by one singular task.
Attempting to assign the same <code>#[local]</code> resource to more than one task is a compile-time error.</p>
<p>Types of <code>#[local]</code> resources must implement a <a href="https://doc.rust-lang.org/stable/core/marker/trait.Send.html"><code>Send</code></a> trait as they are being sent from <code>init</code>
to a target task, crossing a thread boundary.</p>
<p>The example application shown below contains two tasks where each task has access to its own
<code>#[local]</code> resource; the <code>idle</code> task has its own <code>#[local]</code> as well.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/locals.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [UART0, UART1])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {}
#[local]
struct Local {
/// Local foo
local_to_foo: i64,
/// Local bar
local_to_bar: i64,
/// Local idle
local_to_idle: i64,
}
// `#[init]` cannot access locals from the `#[local]` struct as they are initialized here.
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
foo::spawn().unwrap();
bar::spawn().unwrap();
(
Shared {},
// initial values for the `#[local]` resources
Local {
local_to_foo: 0,
local_to_bar: 0,
local_to_idle: 0,
},
init::Monotonics(),
)
}
// `local_to_idle` can only be accessed from this context
#[idle(local = [local_to_idle])]
fn idle(cx: idle::Context) -&gt; ! {
let local_to_idle = cx.local.local_to_idle;
*local_to_idle += 1;
hprintln!("idle: local_to_idle = {}", local_to_idle);
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
// error: no `local_to_foo` field in `idle::LocalResources`
// _cx.local.local_to_foo += 1;
// error: no `local_to_bar` field in `idle::LocalResources`
// _cx.local.local_to_bar += 1;
loop {
cortex_m::asm::nop();
}
}
// `local_to_foo` can only be accessed from this context
#[task(local = [local_to_foo])]
fn foo(cx: foo::Context) {
let local_to_foo = cx.local.local_to_foo;
*local_to_foo += 1;
// error: no `local_to_bar` field in `foo::LocalResources`
// cx.local.local_to_bar += 1;
hprintln!("foo: local_to_foo = {}", local_to_foo);
}
// `local_to_bar` can only be accessed from this context
#[task(local = [local_to_bar])]
fn bar(cx: bar::Context) {
let local_to_bar = cx.local.local_to_bar;
*local_to_bar += 1;
// error: no `local_to_foo` field in `bar::LocalResources`
// cx.local.local_to_foo += 1;
hprintln!("bar: local_to_bar = {}", local_to_bar);
}
}
<span class="boring">}</span></code></pre></pre>
<p>Running the example:</p>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example locals
foo: local_to_foo = 1
bar: local_to_bar = 1
idle: local_to_idle = 1
</code></pre>
<p>Local resources in <code>#[init]</code> and <code>#[idle]</code> have <code>'static</code>
lifetimes. This is safe since both tasks are not re-entrant.</p>
<h3 id="task-local-initialized-resources"><a class="header" href="#task-local-initialized-resources">Task local initialized resources</a></h3>
<p>Local resources can also be specified directly in the resource claim like so:
<code>#[task(local = [my_var: TYPE = INITIAL_VALUE, ...])]</code>; this allows for creating locals which do no need to be
initialized in <code>#[init]</code>.</p>
<p>Types of <code>#[task(local = [..])]</code> resources have to be neither <a href="https://doc.rust-lang.org/stable/core/marker/trait.Send.html"><code>Send</code></a> nor <a href="https://doc.rust-lang.org/stable/core/marker/trait.Sync.html"><code>Sync</code></a> as they
are not crossing any thread boundary.</p>
<p>In the example below the different uses and lifetimes are shown:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/declared_locals.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [UART0])]
mod app {
use cortex_m_semihosting::debug;
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init(local = [a: u32 = 0])]
fn init(cx: init::Context) -&gt; (Shared, Local, init::Monotonics) {
// Locals in `#[init]` have 'static lifetime
let _a: &amp;'static mut u32 = cx.local.a;
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
(Shared {}, Local {}, init::Monotonics())
}
#[idle(local = [a: u32 = 0])]
fn idle(cx: idle::Context) -&gt; ! {
// Locals in `#[idle]` have 'static lifetime
let _a: &amp;'static mut u32 = cx.local.a;
loop {}
}
#[task(local = [a: u32 = 0])]
fn foo(cx: foo::Context) {
// Locals in `#[task]`s have a local lifetime
let _a: &amp;mut u32 = cx.local.a;
// error: explicit lifetime required in the type of `cx`
// let _a: &amp;'static mut u32 = cx.local.a;
}
}
<span class="boring">}</span></code></pre></pre>
<!-- ``` console
$ cargo run --target thumbv7m-none-eabi --example declared_locals
``` -->
<h2 id="shared-resources-and-lock"><a class="header" href="#shared-resources-and-lock"><code>#[shared]</code> resources and <code>lock</code></a></h2>
<p>Critical sections are required to access <code>#[shared]</code> resources in a data race-free manner and to
achieve this the <code>shared</code> field of the passed <code>Context</code> implements the <a href="by-example/../../../api/rtic/trait.Mutex.html"><code>Mutex</code></a> trait for each
shared resource accessible to the task. This trait has only one method, <a href="by-example/../../../api/rtic/trait.Mutex.html#method.lock"><code>lock</code></a>, which runs its
closure argument in a critical section.</p>
<p>The critical section created by the <code>lock</code> API is based on dynamic priorities: it temporarily
raises the dynamic priority of the context to a <em>ceiling</em> priority that prevents other tasks from
preempting the critical section. This synchronization protocol is known as the
<a href="https://en.wikipedia.org/wiki/Priority_ceiling_protocol">Immediate Ceiling Priority Protocol (ICPP)</a>, and complies with
<a href="https://en.wikipedia.org/wiki/Stack_Resource_Policy">Stack Resource Policy (SRP)</a> based scheduling of RTIC.</p>
<p>In the example below we have three interrupt handlers with priorities ranging from one to three.
The two handlers with the lower priorities contend for a <code>shared</code> resource and need to succeed in locking the
resource in order to access its data. The highest priority handler, which does not access the <code>shared</code>
resource, is free to preempt a critical section created by the lowest priority handler.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/lock.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [GPIOA, GPIOB, GPIOC])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {
shared: u32,
}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
foo::spawn().unwrap();
(Shared { shared: 0 }, Local {}, init::Monotonics())
}
// when omitted priority is assumed to be `1`
#[task(shared = [shared])]
fn foo(mut c: foo::Context) {
hprintln!("A");
// the lower priority task requires a critical section to access the data
c.shared.shared.lock(|shared| {
// data can only be modified within this critical section (closure)
*shared += 1;
// bar will *not* run right now due to the critical section
bar::spawn().unwrap();
hprintln!("B - shared = {}", *shared);
// baz does not contend for `shared` so it's allowed to run now
baz::spawn().unwrap();
});
// critical section is over: bar can now start
hprintln!("E");
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
#[task(priority = 2, shared = [shared])]
fn bar(mut c: bar::Context) {
// the higher priority task does still need a critical section
let shared = c.shared.shared.lock(|shared| {
*shared += 1;
*shared
});
hprintln!("D - shared = {}", shared);
}
#[task(priority = 3)]
fn baz(_: baz::Context) {
hprintln!("C");
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example lock
A
B - shared = 1
C
D - shared = 2
E
</code></pre>
<p>Types of <code>#[shared]</code> resources have to be <a href="https://doc.rust-lang.org/stable/core/marker/trait.Send.html"><code>Send</code></a>.</p>
<h2 id="multi-lock"><a class="header" href="#multi-lock">Multi-lock</a></h2>
<p>As an extension to <code>lock</code>, and to reduce rightward drift, locks can be taken as tuples. The
following examples show this in use:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/mutlilock.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [GPIOA])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {
shared1: u32,
shared2: u32,
shared3: u32,
}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
locks::spawn().unwrap();
(
Shared {
shared1: 0,
shared2: 0,
shared3: 0,
},
Local {},
init::Monotonics(),
)
}
// when omitted priority is assumed to be `1`
#[task(shared = [shared1, shared2, shared3])]
fn locks(c: locks::Context) {
let s1 = c.shared.shared1;
let s2 = c.shared.shared2;
let s3 = c.shared.shared3;
(s1, s2, s3).lock(|s1, s2, s3| {
*s1 += 1;
*s2 += 1;
*s3 += 1;
hprintln!("Multiple locks, s1: {}, s2: {}, s3: {}", *s1, *s2, *s3);
});
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example multilock
Multiple locks, s1: 1, s2: 1, s3: 1
</code></pre>
<h2 id="only-shared---access"><a class="header" href="#only-shared---access">Only shared (<code>&amp;-</code>) access</a></h2>
<p>By default, the framework assumes that all tasks require exclusive access (<code>&amp;mut-</code>) to resources,
but it is possible to specify that a task only requires shared access (<code>&amp;-</code>) to a resource using the
<code>&amp;resource_name</code> syntax in the <code>shared</code> list.</p>
<p>The advantage of specifying shared access (<code>&amp;-</code>) to a resource is that no locks are required to
access the resource even if the resource is contended by more than one task running at different
priorities. The downside is that the task only gets a shared reference (<code>&amp;-</code>) to the resource,
limiting the operations it can perform on it, but where a shared reference is enough this approach
reduces the number of required locks. In addition to simple immutable data, this shared access can
be useful where the resource type safely implements interior mutability, with appropriate locking
or atomic operations of its own.</p>
<p>Note that in this release of RTIC it is not possible to request both exclusive access (<code>&amp;mut-</code>)
and shared access (<code>&amp;-</code>) to the <em>same</em> resource from different tasks. Attempting to do so will
result in a compile error.</p>
<p>In the example below a key (e.g. a cryptographic key) is loaded (or created) at runtime and then
used from two tasks that run at different priorities without any kind of lock.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/only-shared-access.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [UART0, UART1])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {
key: u32,
}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
foo::spawn().unwrap();
bar::spawn().unwrap();
(Shared { key: 0xdeadbeef }, Local {}, init::Monotonics())
}
#[task(shared = [&amp;key])]
fn foo(cx: foo::Context) {
let key: &amp;u32 = cx.shared.key;
hprintln!("foo(key = {:#x})", key);
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
#[task(priority = 2, shared = [&amp;key])]
fn bar(cx: bar::Context) {
hprintln!("bar(key = {:#x})", cx.shared.key);
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example only-shared-access
bar(key = 0xdeadbeef)
foo(key = 0xdeadbeef)
</code></pre>
<h2 id="lock-free-resource-access-of-shared-resources"><a class="header" href="#lock-free-resource-access-of-shared-resources">Lock-free resource access of shared resources</a></h2>
<p>A critical section is <em>not</em> required to access a <code>#[shared]</code> resource that's only accessed by tasks
running at the <em>same</em> priority. In this case, you can opt out of the <code>lock</code> API by adding the
<code>#[lock_free]</code> field-level attribute to the resource declaration (see example below). Note that
this is merely a convenience to reduce needless resource locking code, because even if the
<code>lock</code> API is used, at runtime the framework will <strong>not</strong> produce a critical section due to how
the underlying resource-ceiling preemption works.</p>
<p>Also worth noting: using <code>#[lock_free]</code> on resources shared by
tasks running at different priorities will result in a <em>compile-time</em> error -- not using the <code>lock</code>
API would be a data race in that case.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/lock-free.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [GPIOA])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {
#[lock_free] // &lt;- lock-free shared resource
counter: u64,
}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
foo::spawn().unwrap();
(Shared { counter: 0 }, Local {}, init::Monotonics())
}
#[task(shared = [counter])] // &lt;- same priority
fn foo(c: foo::Context) {
bar::spawn().unwrap();
*c.shared.counter += 1; // &lt;- no lock API required
let counter = *c.shared.counter;
hprintln!(" foo = {}", counter);
}
#[task(shared = [counter])] // &lt;- same priority
fn bar(c: bar::Context) {
foo::spawn().unwrap();
*c.shared.counter += 1; // &lt;- no lock API required
let counter = *c.shared.counter;
hprintln!(" bar = {}", counter);
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example lock-free
foo = 1
bar = 2
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="app-initialization-and-the-init-task"><a class="header" href="#app-initialization-and-the-init-task">App initialization and the <code>#[init]</code> task</a></h1>
<p>An RTIC application requires an <code>init</code> task setting up the system. The corresponding <code>init</code> function must have the
signature <code>fn(init::Context) -&gt; (Shared, Local, init::Monotonics)</code>, where <code>Shared</code> and <code>Local</code> are resource
structures defined by the user.</p>
<p>The <code>init</code> task executes after system reset, <a href="https://docs.rs/cortex-m-rt/latest/cortex_m_rt/attr.pre_init.html">after an optionally defined <code>pre-init</code> code section</a> and an always occurring internal RTIC
initialization.</p>
<p>The <code>init</code> and optional <code>pre-init</code> tasks runs <em>with interrupts disabled</em> and have exclusive access to Cortex-M (the
<code>bare_metal::CriticalSection</code> token is available as <code>cs</code>).</p>
<p>Device specific peripherals are available through the <code>core</code> and <code>device</code> fields of <code>init::Context</code>.</p>
<h2 id="example"><a class="header" href="#example">Example</a></h2>
<p>The example below shows the types of the <code>core</code>, <code>device</code> and <code>cs</code> fields, and showcases the use of a <code>local</code>
variable with <code>'static</code> lifetime.
Such variables can be delegated from the <code>init</code> task to other tasks of the RTIC application.</p>
<p>The <code>device</code> field is only available when the <code>peripherals</code> argument is set to the default value <code>true</code>.
In the rare case you want to implement an ultra-slim application you can explicitly set <code>peripherals</code> to <code>false</code>.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/init.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, peripherals = true)]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init(local = [x: u32 = 0])]
fn init(cx: init::Context) -&gt; (Shared, Local, init::Monotonics) {
// Cortex-M peripherals
let _core: cortex_m::Peripherals = cx.core;
// Device specific peripherals
let _device: lm3s6965::Peripherals = cx.device;
// Locals in `init` have 'static lifetime
let _x: &amp;'static mut u32 = cx.local.x;
// Access to the critical section token,
// to indicate that this is a critical seciton
let _cs_token: bare_metal::CriticalSection = cx.cs;
hprintln!("init");
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
(Shared {}, Local {}, init::Monotonics())
}
}
<span class="boring">}</span></code></pre></pre>
<p>Running the example will print <code>init</code> to the console and then exit the QEMU process.</p>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example init
init
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="the-background-task-idle"><a class="header" href="#the-background-task-idle">The background task <code>#[idle]</code></a></h1>
<p>A function marked with the <code>idle</code> attribute can optionally appear in the
module. This becomes the special <em>idle task</em> and must have signature
<code>fn(idle::Context) -&gt; !</code>.</p>
<p>When present, the runtime will execute the <code>idle</code> task after <code>init</code>. Unlike
<code>init</code>, <code>idle</code> will run <em>with interrupts enabled</em> and must never return,
as the <code>-&gt; !</code> function signature indicates.
<a href="https://doc.rust-lang.org/core/primitive.never.html">The Rust type <code>!</code> means “never”</a>.</p>
<p>Like in <code>init</code>, locally declared resources will have <code>'static</code> lifetimes that
are safe to access.</p>
<p>The example below shows that <code>idle</code> runs after <code>init</code>.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/idle.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965)]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
hprintln!("init");
(Shared {}, Local {}, init::Monotonics())
}
#[idle(local = [x: u32 = 0])]
fn idle(cx: idle::Context) -&gt; ! {
// Locals in idle have lifetime 'static
let _x: &amp;'static mut u32 = cx.local.x;
hprintln!("idle");
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
loop {
cortex_m::asm::nop();
}
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example idle
init
idle
</code></pre>
<p>By default, the RTIC <code>idle</code> task does not try to optimize for any specific targets.</p>
<p>A common useful optimization is to enable the <a href="https://developer.arm.com/docs/100737/0100/power-management/sleep-mode/sleep-on-exit-bit">SLEEPONEXIT</a> and allow the MCU
to enter sleep when reaching <code>idle</code>.</p>
<blockquote>
<p><strong>Caution</strong> some hardware unless configured disables the debug unit during sleep mode.</p>
<p>Consult your hardware specific documentation as this is outside the scope of RTIC.</p>
</blockquote>
<p>The following example shows how to enable sleep by setting the
<a href="https://developer.arm.com/docs/100737/0100/power-management/sleep-mode/sleep-on-exit-bit"><code>SLEEPONEXIT</code></a> and providing a custom <code>idle</code> task replacing the
default <a href="https://developer.arm.com/documentation/dui0662/b/The-Cortex-M0--Instruction-Set/Miscellaneous-instructions/NOP"><code>nop()</code></a> with <a href="https://developer.arm.com/documentation/dui0662/b/The-Cortex-M0--Instruction-Set/Miscellaneous-instructions/WFI"><code>wfi()</code></a>.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/idle-wfi.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965)]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(mut cx: init::Context) -&gt; (Shared, Local, init::Monotonics) {
hprintln!("init");
// Set the ARM SLEEPONEXIT bit to go to sleep after handling interrupts
// See https://developer.arm.com/docs/100737/0100/power-management/sleep-mode/sleep-on-exit-bit
cx.core.SCB.set_sleepdeep();
(Shared {}, Local {}, init::Monotonics())
}
#[idle(local = [x: u32 = 0])]
fn idle(cx: idle::Context) -&gt; ! {
// Locals in idle have lifetime 'static
let _x: &amp;'static mut u32 = cx.local.x;
hprintln!("idle");
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
loop {
// Now Wait For Interrupt is used instead of a busy-wait loop
// to allow MCU to sleep between interrupts
// https://developer.arm.com/documentation/ddi0406/c/Application-Level-Architecture/Instruction-Details/Alphabetical-list-of-instructions/WFI
rtic::export::wfi()
}
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example idle-wfi
init
idle
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="defining-tasks-with-task"><a class="header" href="#defining-tasks-with-task">Defining tasks with <code>#[task]</code></a></h1>
<p>Tasks, defined with <code>#[task]</code>, are the main mechanism of getting work done in RTIC.</p>
<p>Tasks can</p>
<ul>
<li>Be spawned (now or in the future, also by themselves)</li>
<li>Receive messages (passing messages between tasks)</li>
<li>Be prioritized, allowing preemptive multitasking</li>
<li>Optionally bind to a hardware interrupt</li>
</ul>
<p>RTIC makes a distinction between “software tasks” and “hardware tasks”.</p>
<p><em>Hardware tasks</em> are tasks that are bound to a specific interrupt vector in the MCU while software tasks are not.</p>
<p>This means that if a hardware task is bound to, lets say, a UART RX interrupt, the task will be run every
time that interrupt triggers, usually when a character is received.</p>
<p><em>Software tasks</em> are explicitly spawned in a task, either immediately or using the Monotonic timer mechanism.</p>
<p>In the coming pages we will explore both tasks and the different options available.</p>
<div style="break-before: page; page-break-before: always;"></div><h1 id="hardware-tasks"><a class="header" href="#hardware-tasks">Hardware tasks</a></h1>
<p>At its core RTIC is using a hardware interrupt controller (<a href="https://developer.arm.com/documentation/100166/0001/Nested-Vectored-Interrupt-Controller/NVIC-functional-description/NVIC-interrupts">ARM NVIC on cortex-m</a>)
to schedule and start execution of tasks. All tasks except <code>pre-init</code>, <code>#[init]</code> and <code>#[idle]</code>
run as interrupt handlers.</p>
<p>Hardware tasks are explicitly bound to interrupt handlers.</p>
<p>To bind a task to an interrupt, use the <code>#[task]</code> attribute argument <code>binds = InterruptName</code>.
This task then becomes the interrupt handler for this hardware interrupt vector.</p>
<p>All tasks bound to an explicit interrupt are called <em>hardware tasks</em> since they
start execution in reaction to a hardware event.</p>
<p>Specifying a non-existing interrupt name will cause a compilation error. The interrupt names
are commonly defined by <a href="https://docs.rust-embedded.org/book/start/registers.html">PAC or HAL</a> crates.</p>
<p>Any available interrupt vector should work. Specific devices may bind
specific interrupt priorities to specific interrupt vectors outside
user code control. See for example the
<a href="https://github.com/rtic-rs/cortex-m-rtic/issues/434">nRF “softdevice”</a>.</p>
<p>Beware of using interrupt vectors that are used internally by hardware features;
RTIC is unaware of such hardware specific details.</p>
<p>The example below demonstrates the use of the <code>#[task(binds = InterruptName)]</code> attribute to declare a
hardware task bound to an interrupt handler.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/hardware.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965)]
mod app {
use cortex_m_semihosting::{debug, hprintln};
use lm3s6965::Interrupt;
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
// Pends the UART0 interrupt but its handler won't run until *after*
// `init` returns because interrupts are disabled
rtic::pend(Interrupt::UART0); // equivalent to NVIC::pend
hprintln!("init");
(Shared {}, Local {}, init::Monotonics())
}
#[idle]
fn idle(_: idle::Context) -&gt; ! {
// interrupts are enabled again; the `UART0` handler runs at this point
hprintln!("idle");
rtic::pend(Interrupt::UART0);
loop {
// Exit moved after nop to ensure that rtic::pend gets
// to run before exiting
cortex_m::asm::nop();
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
}
#[task(binds = UART0, local = [times: u32 = 0])]
fn uart0(cx: uart0::Context) {
// Safe access to local `static mut` variable
*cx.local.times += 1;
hprintln!(
"UART0 called {} time{}",
*cx.local.times,
if *cx.local.times &gt; 1 { "s" } else { "" }
);
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example hardware
init
UART0 called 1 time
idle
UART0 called 2 times
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="software-tasks--spawn"><a class="header" href="#software-tasks--spawn">Software tasks &amp; spawn</a></h1>
<p>The RTIC concept of a software task shares a lot with that of <a href="by-example/./hardware_tasks.html">hardware tasks</a>
with the core difference that a software task is not explicitly bound to a specific
interrupt vector, but rather bound to a “dispatcher” interrupt vector running
at the intended priority of the software task (see below).</p>
<p>Thus, software tasks are tasks which are not <em>directly</em> bound to an interrupt vector.</p>
<p>The <code>#[task]</code> attributes used on a function determine if it is
software tasks, specifically the absence of a <code>binds = InterruptName</code>
argument to the attribute definition.</p>
<p>The static method <code>task_name::spawn()</code> spawns (schedules) a software
task by registering it with a specific dispatcher. If there are no
higher priority tasks available to the scheduler (which serves a set
of dispatchers), the task will start executing directly.</p>
<p>All software tasks at the same priority level share an interrupt handler bound to their dispatcher.
What differentiates software and hardware tasks is the usage of either a dispatcher or a bound interrupt vector.</p>
<p>The interrupt vectors used as dispatchers cannot be used by hardware tasks.</p>
<p>Availability of a set of “free” (not in use by hardware tasks) and usable interrupt vectors allows the framework
to dispatch software tasks via dedicated interrupt handlers.</p>
<p>This set of dispatchers, <code>dispatchers = [FreeInterrupt1, FreeInterrupt2, ...]</code> is an
argument to the <code>#[app]</code> attribute.</p>
<p>Each interrupt vector acting as dispatcher gets assigned to a unique priority level meaning that
the list of dispatchers needs to cover all priority levels used by software tasks.</p>
<p>Example: The <code>dispatchers =</code> argument needs to have at least 3 entries for an application using
three different priorities for software tasks.</p>
<p>The framework will give a compilation error if there are not enough dispatchers provided.</p>
<p>See the following example:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/spawn.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [SSI0])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
hprintln!("init");
foo::spawn().unwrap();
(Shared {}, Local {}, init::Monotonics())
}
#[task]
fn foo(_: foo::Context) {
hprintln!("foo");
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example spawn
init
foo
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="message-passing--capacity"><a class="header" href="#message-passing--capacity">Message passing &amp; capacity</a></h1>
<p>Software tasks support message passing, this means that software tasks can be spawned
with an argument: <code>foo::spawn(1)</code> which will run the task <code>foo</code> with the argument <code>1</code>.</p>
<p>Capacity sets the size of the spawn queue for the task, if not specified capacity defaults to 1.</p>
<p>In the example below, the capacity of task <code>foo</code> is <code>3</code>, allowing three simultaneous
pending spawns of <code>foo</code>. Exceeding this capacity is an <code>Error</code>.</p>
<p>The number of arguments to a task is not limited:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/message_passing.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [SSI0])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
foo::spawn(1, 1).unwrap();
foo::spawn(1, 2).unwrap();
foo::spawn(2, 3).unwrap();
assert!(foo::spawn(1, 4).is_err()); // The capacity of `foo` is reached
(Shared {}, Local {}, init::Monotonics())
}
#[task(capacity = 3)]
fn foo(_c: foo::Context, x: i32, y: u32) {
hprintln!("foo {}, {}", x, y);
if x == 2 {
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example message_passing
foo 1, 1
foo 1, 2
foo 2, 3
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="task-priorities"><a class="header" href="#task-priorities">Task priorities</a></h1>
<h2 id="priorities"><a class="header" href="#priorities">Priorities</a></h2>
<p>The <code>priority</code> argument declares the static priority of each <code>task</code>.</p>
<p>For Cortex-M, tasks can have priorities in the range <code>1..=(1 &lt;&lt; NVIC_PRIO_BITS)</code>
where <code>NVIC_PRIO_BITS</code> is a constant defined in the <code>device</code> crate.</p>
<p>Omitting the <code>priority</code> argument the task priority defaults to <code>1</code>.
The <code>idle</code> task has a non-configurable static priority of <code>0</code>, the lowest priority.</p>
<blockquote>
<p>A higher number means a higher priority in RTIC, which is the opposite from what
Cortex-M does in the NVIC peripheral.
Explicitly, this means that number <code>10</code> has a <strong>higher</strong> priority than number <code>9</code>.</p>
</blockquote>
<p>The highest static priority task takes precedence when more than one
task are ready to execute.</p>
<p>The following scenario demonstrates task prioritization:
Spawning a higher priority task A during execution of a lower priority task B suspends
task B. Task A has higher priority thus preempting task B which gets suspended
until task A completes execution. Thus, when task A completes task B resumes execution.</p>
<pre><code class="language-text">Task Priority
┌────────────────────────────────────────────────────────┐
│ │
│ │
3 │ Preempts │
2 │ A─────────► │
1 │ B─────────► - - - - B────────► │
0 │Idle┌─────► Resumes ┌──────────► │
├────┴──────────────────────────────────┴────────────────┤
│ │
└────────────────────────────────────────────────────────┘Time
</code></pre>
<p>The following example showcases the priority based scheduling of tasks:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/preempt.rs
#![no_main]
#![no_std]
use panic_semihosting as _;
use rtic::app;
#[app(device = lm3s6965, dispatchers = [SSI0, QEI0])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
foo::spawn().unwrap();
(Shared {}, Local {}, init::Monotonics())
}
#[task(priority = 1)]
fn foo(_: foo::Context) {
hprintln!("foo - start");
baz::spawn().unwrap();
hprintln!("foo - end");
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
#[task(priority = 2)]
fn bar(_: bar::Context) {
hprintln!(" bar");
}
#[task(priority = 2)]
fn baz(_: baz::Context) {
hprintln!(" baz - start");
bar::spawn().unwrap();
hprintln!(" baz - end");
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example preempt
foo - start
baz - start
baz - end
bar
foo - end
</code></pre>
<p>Note that the task <code>bar</code> does <em>not</em> preempt task <code>baz</code> because its priority
is the <em>same</em> as <code>baz</code>'s. The higher priority task <code>bar</code> runs before <code>foo</code>
when <code>baz</code>returns. When <code>bar</code> returns <code>foo</code> can resume.</p>
<p>One more note about priorities: choosing a priority higher than what the device
supports will result in a compilation error.</p>
<p>The error is cryptic due to limitations in the Rust language
if <code>priority = 9</code> for task <code>uart0_interrupt</code> in <code>example/common.rs</code> this looks like:</p>
<pre><code class="language-text"> error[E0080]: evaluation of constant value failed
--&gt; examples/common.rs:10:1
|
10 | #[rtic::app(device = lm3s6965, dispatchers = [SSI0, QEI0])]
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ attempt to compute `8_usize - 9_usize`, which would overflow
|
= note: this error originates in the attribute macro `rtic::app` (in Nightly builds, run with -Z macro-backtrace for more info)
</code></pre>
<p>The error message incorrectly points to the starting point of the macro, but at least the
value subtracted (in this case 9) will suggest which task causes the error.</p>
<div style="break-before: page; page-break-before: always;"></div><h1 at/after="">Monotonic &amp; spawn_</h1>
<p>The understanding of time is an important concept in embedded systems, and to be able to run tasks
based on time is essential. The framework provides the static methods
<code>task::spawn_after(/* duration */)</code> and <code>task::spawn_at(/* specific time instant */)</code>.
<code>spawn_after</code> is more commonly used, but in cases where it's needed to have spawns happen
without drift or to a fixed baseline <code>spawn_at</code> is available.</p>
<p>The <code>#[monotonic]</code> attribute, applied to a type alias definition, exists to support this.
This type alias must point to a type which implements the <a href="https://docs.rs/rtic-monotonic"><code>rtic_monotonic::Monotonic</code></a> trait.
This is generally some timer which handles the timing of the system.
One or more monotonics can coexist in the same system, for example a slow timer that wakes the
system from sleep and another which purpose is for fine grained scheduling while the
system is awake.</p>
<p>The attribute has one required parameter and two optional parameters, <code>binds</code>, <code>default</code> and
<code>priority</code> respectively.
The required parameter, <code>binds = InterruptName</code>, associates an interrupt vector to the timer's
interrupt, while <code>default = true</code> enables a shorthand API when spawning and accessing
time (<code>monotonics::now()</code> vs <code>monotonics::MyMono::now()</code>), and <code>priority</code> sets the priority
of the interrupt vector.</p>
<blockquote>
<p>The default <code>priority</code> is the <strong>maximum priority</strong> of the system.
If your system has a high priority task with tight scheduling requirements,
it might be desirable to demote the <code>monotonic</code> task to a lower priority
to reduce scheduling jitter for the high priority task.
This however might introduce jitter and delays into scheduling via the <code>monotonic</code>,
making it a trade-off.</p>
</blockquote>
<p>The monotonics are initialized in <code>#[init]</code> and returned within the <code>init::Monotonic( ... )</code> tuple.
This activates the monotonics making it possible to use them.</p>
<p>See the following example:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/schedule.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [SSI0])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
use systick_monotonic::*;
#[monotonic(binds = SysTick, default = true)]
type MyMono = Systick&lt;100&gt;; // 100 Hz / 10 ms granularity
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(cx: init::Context) -&gt; (Shared, Local, init::Monotonics) {
let systick = cx.core.SYST;
// Initialize the monotonic (SysTick rate in QEMU is 12 MHz)
let mono = Systick::new(systick, 12_000_000);
hprintln!("init");
// Schedule `foo` to run 1 second in the future
foo::spawn_after(1.secs()).unwrap();
(
Shared {},
Local {},
init::Monotonics(mono), // Give the monotonic to RTIC
)
}
#[task]
fn foo(_: foo::Context) {
hprintln!("foo");
// Schedule `bar` to run 2 seconds in the future (1 second after foo runs)
bar::spawn_after(1.secs()).unwrap();
}
#[task]
fn bar(_: bar::Context) {
hprintln!("bar");
// Schedule `baz` to run 1 seconds from now, but with a specific time instant.
baz::spawn_at(monotonics::now() + 1.secs()).unwrap();
}
#[task]
fn baz(_: baz::Context) {
hprintln!("baz");
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example schedule
init
foo
bar
baz
</code></pre>
<p>A key requirement of a Monotonic is that it must deal gracefully with
hardware timer overruns.</p>
<h2 id="canceling-or-rescheduling-a-scheduled-task"><a class="header" href="#canceling-or-rescheduling-a-scheduled-task">Canceling or rescheduling a scheduled task</a></h2>
<p>Tasks spawned using <code>task::spawn_after</code> and <code>task::spawn_at</code> returns a <code>SpawnHandle</code>,
which allows canceling or rescheduling of the task scheduled to run in the future.</p>
<p>If <code>cancel</code> or <code>reschedule_at</code>/<code>reschedule_after</code> returns an <code>Err</code> it means that the operation was
too late and that the task is already sent for execution. The following example shows this in action:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/cancel-reschedule.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [SSI0])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
use systick_monotonic::*;
#[monotonic(binds = SysTick, default = true)]
type MyMono = Systick&lt;100&gt;; // 100 Hz / 10 ms granularity
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(cx: init::Context) -&gt; (Shared, Local, init::Monotonics) {
let systick = cx.core.SYST;
// Initialize the monotonic (SysTick rate in QEMU is 12 MHz)
let mono = Systick::new(systick, 12_000_000);
hprintln!("init");
// Schedule `foo` to run 1 second in the future
foo::spawn_after(1.secs()).unwrap();
(
Shared {},
Local {},
init::Monotonics(mono), // Give the monotonic to RTIC
)
}
#[task]
fn foo(_: foo::Context) {
hprintln!("foo");
// Schedule `bar` to run 2 seconds in the future (1 second after foo runs)
let spawn_handle = baz::spawn_after(2.secs()).unwrap();
bar::spawn_after(1.secs(), spawn_handle, false).unwrap(); // Change to true
}
#[task]
fn bar(_: bar::Context, baz_handle: baz::SpawnHandle, do_reschedule: bool) {
hprintln!("bar");
if do_reschedule {
// Reschedule baz 2 seconds from now, instead of the original 1 second
// from now.
baz_handle.reschedule_after(2.secs()).unwrap();
// Or baz_handle.reschedule_at(/* time */)
} else {
// Or cancel it
baz_handle.cancel().unwrap();
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
}
#[task]
fn baz(_: baz::Context) {
hprintln!("baz");
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example cancel-reschedule
init
foo
bar
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="starting-a-new-project"><a class="header" href="#starting-a-new-project">Starting a new project</a></h1>
<p>A recommendation when starting a RTIC project from scratch is to
follow RTIC's <a href="https://github.com/rtic-rs/defmt-app-template"><code>defmt-app-template</code></a>.</p>
<p>If you are targeting ARMv6-M or ARMv8-M-base architecture, check out the section <a href="by-example/../internals/targets.html">Target Architecture</a> for more information on hardware limitations to be aware of.</p>
<p>This will give you an RTIC application with support for RTT logging with <a href="https://github.com/knurling-rs/defmt/"><code>defmt</code></a> and stack overflow
protection using <a href="https://github.com/knurling-rs/flip-link/"><code>flip-link</code></a>. There is also a multitude of examples provided by the community:</p>
<ul>
<li><a href="https://github.com/rtic-rs/rtic-examples"><code>rtic-examples</code></a> - Multiple projects</li>
<li><a href="https://github.com/kalkyl/f411-rtic">https://github.com/kalkyl/f411-rtic</a></li>
<li>... More to come</li>
</ul>
<div style="break-before: page; page-break-before: always;"></div><h1 id="the-minimal-app"><a class="header" href="#the-minimal-app">The minimal app</a></h1>
<p>This is the smallest possible RTIC application:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/smallest.rs
#![no_main]
#![no_std]
use panic_semihosting as _; // panic handler
use rtic::app;
#[app(device = lm3s6965)]
mod app {
use cortex_m_semihosting::debug;
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
(Shared {}, Local {}, init::Monotonics())
}
}
<span class="boring">}</span></code></pre></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="tips--tricks"><a class="header" href="#tips--tricks">Tips &amp; tricks</a></h1>
<p>In this section we will explore common tips &amp; tricks related to using RTIC.</p>
<div style="break-before: page; page-break-before: always;"></div><h1 id="implementing-a-monotonic-timer-for-scheduling"><a class="header" href="#implementing-a-monotonic-timer-for-scheduling">Implementing a <code>Monotonic</code> timer for scheduling</a></h1>
<p>The framework is flexible because it can use any timer which has compare-match and optionally
supporting overflow interrupts for scheduling.
The single requirement to make a timer usable with RTIC is implementing the
<a href="https://docs.rs/rtic-monotonic/"><code>rtic_monotonic::Monotonic</code></a> trait.</p>
<p>Implementing time counting that supports large time spans is generally <strong>difficult</strong>, in RTIC 0.5
implementing time handling was a common problem.
Moreover, the relation between time and timers used for scheduling was difficult to understand.</p>
<p>For RTIC 1.0 we instead assume the user has a time library, e.g. <a href="https://docs.rs/fugit/"><code>fugit</code></a> or <a href="https://docs.rs/embedded_time/"><code>embedded_time</code></a>,
as the basis for all time-based operations when implementing <code>Monotonic</code>.
These libraries make it much easier to correctly implement the <code>Monotonic</code> trait, allowing the use of
almost any timer in the system for scheduling.</p>
<p>The trait documents the requirements for each method,
and for inspiration here is a list of <code>Monotonic</code> implementations:</p>
<ul>
<li><a href="https://github.com/kalkyl/f411-rtic/blob/a696fce7d6d19fda2356c37642c4d53547982cca/src/mono.rs"><code>STM32F411 series</code></a>, implemented for the 32-bit timers</li>
<li><a href="https://github.com/kalkyl/nrf-play/blob/47f4410d4e39374c18ff58dc17c25159085fb526/src/mono.rs"><code>Nordic nRF52 series Timer</code></a>, implemented for the 32-bit timers</li>
<li><a href="https://gist.github.com/korken89/fe94a475726414dd1bce031c76adc3dd"><code>Nordic nRF52 series RTC</code></a>, implemented for the RTCs</li>
<li><a href="https://github.com/rtic-rs/systick-monotonic"><code>Systick based</code></a>, runs at a fixed interrupt (tick) rate - with some overhead but simple and with support for large time spans</li>
<li><a href="https://github.com/rtic-rs/dwt-systick-monotonic"><code>DWT and Systick based</code></a>, a more efficient (tickless) implementation - requires both <code>SysTick</code> and <code>DWT</code>, supports both high resolution and large time spans</li>
</ul>
<p>If you know of more implementations feel free to add them to this list.</p>
<div style="break-before: page; page-break-before: always;"></div><h1 id="resource-de-structure-ing"><a class="header" href="#resource-de-structure-ing">Resource de-structure-ing</a></h1>
<p>Destructuring task resources might help readability if a task takes multiple
resources.
Here are two examples on how to split up the resource struct:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/destructure.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [UART0])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {
a: u32,
b: u32,
c: u32,
}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
foo::spawn().unwrap();
bar::spawn().unwrap();
(Shared { a: 0, b: 0, c: 0 }, Local {}, init::Monotonics())
}
#[idle]
fn idle(_: idle::Context) -&gt; ! {
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
loop {}
}
// Direct destructure
#[task(shared = [&amp;a, &amp;b, &amp;c])]
fn foo(cx: foo::Context) {
let a = cx.shared.a;
let b = cx.shared.b;
let c = cx.shared.c;
hprintln!("foo: a = {}, b = {}, c = {}", a, b, c);
}
// De-structure-ing syntax
#[task(shared = [&amp;a, &amp;b, &amp;c])]
fn bar(cx: bar::Context) {
let bar::SharedResources { a, b, c } = cx.shared;
hprintln!("bar: a = {}, b = {}, c = {}", a, b, c);
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example destructure
foo: a = 0, b = 0, c = 0
bar: a = 0, b = 0, c = 0
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="using-indirection-for-faster-message-passing"><a class="header" href="#using-indirection-for-faster-message-passing">Using indirection for faster message passing</a></h1>
<p>Message passing always involves copying the payload from the sender into a
static variable and then from the static variable into the receiver. Thus
sending a large buffer, like a <code>[u8; 128]</code>, as a message involves two expensive
<code>memcpy</code>s.</p>
<p>Indirection can minimize message passing overhead:
instead of sending the buffer by value, one can send an owning pointer into the
buffer.</p>
<p>One can use a global memory allocator to achieve indirection (<code>alloc::Box</code>,
<code>alloc::Rc</code>, etc.), which requires using the nightly channel as of Rust v1.37.0,
or one can use a statically allocated memory pool like <a href="https://docs.rs/heapless/0.5.0/heapless/pool/index.html"><code>heapless::Pool</code></a>.</p>
<p>As this example of approach goes completely outside of RTIC resource
model with shared and local the program would rely on the correctness
of the memory allocator, in this case <code>heapless::pool</code>.</p>
<p>Here's an example where <code>heapless::Pool</code> is used to "box" buffers of 128 bytes.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/pool.rs
#![deny(unsafe_code)]
#![deny(warnings)]
// pool!() generates a struct without docs
//#![deny(missing_docs)]
#![no_main]
#![no_std]
use heapless::{
pool,
pool::singleton::{Box, Pool},
};
use panic_semihosting as _;
use rtic::app;
// Declare a pool of 128-byte memory blocks
pool!(P: [u8; 128]);
#[app(device = lm3s6965, dispatchers = [SSI0, QEI0])]
mod app {
use crate::{Box, Pool};
use cortex_m_semihosting::debug;
use lm3s6965::Interrupt;
// Import the memory pool into scope
use super::P;
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init(local = [memory: [u8; 512] = [0; 512]])]
fn init(cx: init::Context) -&gt; (Shared, Local, init::Monotonics) {
// Increase the capacity of the memory pool by ~4
P::grow(cx.local.memory);
rtic::pend(Interrupt::I2C0);
(Shared {}, Local {}, init::Monotonics())
}
#[task(binds = I2C0, priority = 2)]
fn i2c0(_: i2c0::Context) {
// claim a memory block, initialize it and ..
let x = P::alloc().unwrap().init([0u8; 128]);
// .. send it to the `foo` task
foo::spawn(x).ok().unwrap();
// send another block to the task `bar`
bar::spawn(P::alloc().unwrap().init([0u8; 128]))
.ok()
.unwrap();
}
#[task]
fn foo(_: foo::Context, _x: Box&lt;P&gt;) {
// explicitly return the block to the pool
drop(_x);
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
#[task(priority = 2)]
fn bar(_: bar::Context, _x: Box&lt;P&gt;) {
// this is done automatically so we can omit the call to `drop`
// drop(x);
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example pool
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="static-super-powers"><a class="header" href="#static-super-powers">'static super-powers</a></h1>
<p>In <code>#[init]</code> and <code>#[idle]</code> <code>local</code> resources have <code>'static</code> lifetime.</p>
<p>Useful when pre-allocating and/or splitting resources between tasks, drivers
or some other object.
This comes in handy when drivers, such as USB drivers, need to allocate memory and
when using splittable data structures such as <a href="https://docs.rs/heapless/0.7.5/heapless/spsc/struct.Queue.html"><code>heapless::spsc::Queue</code></a>.</p>
<p>In the following example two different tasks share a <a href="https://docs.rs/heapless/0.7.5/heapless/spsc/struct.Queue.html"><code>heapless::spsc::Queue</code></a>
for lock-free access to the shared queue.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/static.rs
#![deny(unsafe_code)]
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(device = lm3s6965, dispatchers = [UART0])]
mod app {
use cortex_m_semihosting::{debug, hprintln};
use heapless::spsc::{Consumer, Producer, Queue};
#[shared]
struct Shared {}
#[local]
struct Local {
p: Producer&lt;'static, u32, 5&gt;,
c: Consumer&lt;'static, u32, 5&gt;,
}
#[init(local = [q: Queue&lt;u32, 5&gt; = Queue::new()])]
fn init(cx: init::Context) -&gt; (Shared, Local, init::Monotonics) {
// q has 'static life-time so after the split and return of `init`
// it will continue to exist and be allocated
let (p, c) = cx.local.q.split();
foo::spawn().unwrap();
(Shared {}, Local { p, c }, init::Monotonics())
}
#[idle(local = [c])]
fn idle(c: idle::Context) -&gt; ! {
loop {
// Lock-free access to the same underlying queue!
if let Some(data) = c.local.c.dequeue() {
hprintln!("received message: {}", data);
// Run foo until data
if data == 3 {
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
} else {
foo::spawn().unwrap();
}
}
}
}
#[task(local = [p, state: u32 = 0])]
fn foo(c: foo::Context) {
*c.local.state += 1;
// Lock-free access to the same underlying queue!
c.local.p.enqueue(*c.local.state).unwrap();
}
}
<span class="boring">}</span></code></pre></pre>
<p>Running this program produces the expected output.</p>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example static
received message: 1
received message: 2
received message: 3
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="inspecting-generated-code"><a class="header" href="#inspecting-generated-code">Inspecting generated code</a></h1>
<p><code>#[rtic::app]</code> is a procedural macro that produces support code. If for some
reason you need to inspect the code generated by this macro you have two
options:</p>
<p>You can inspect the file <code>rtic-expansion.rs</code> inside the <code>target</code> directory. This
file contains the expansion of the <code>#[rtic::app]</code> item (not your whole program!)
of the <em>last built</em> (via <code>cargo build</code> or <code>cargo check</code>) RTIC application. The
expanded code is not pretty printed by default, so you'll want to run <code>rustfmt</code>
on it before you read it.</p>
<pre><code class="language-console">$ cargo build --example foo
$ rustfmt target/rtic-expansion.rs
tail target/rtic-expansion.rs
</code></pre>
<pre><pre class="playground"><code class="language-rust">#[doc = r" Implementation details"]
mod app {
#[doc = r" Always include the device crate which contains the vector table"]
use lm3s6965 as _;
#[no_mangle]
unsafe extern "C" fn main() -&gt; ! {
rtic::export::interrupt::disable();
let mut core: rtic::export::Peripherals = core::mem::transmute(());
core.SCB.scr.modify(|r| r | 1 &lt;&lt; 1);
rtic::export::interrupt::enable();
loop {
rtic::export::wfi()
}
}
}</code></pre></pre>
<p>Or, you can use the <a href="https://crates.io/crates/cargo-expand"><code>cargo-expand</code></a> sub-command. This sub-command will expand
<em>all</em> the macros, including the <code>#[rtic::app]</code> attribute, and modules in your
crate and print the output to the console.</p>
<pre><code class="language-console"># produces the same output as before
cargo expand --example smallest | tail
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="running-tasks-from-ram"><a class="header" href="#running-tasks-from-ram">Running tasks from RAM</a></h1>
<p>The main goal of moving the specification of RTIC applications to attributes in
RTIC v0.4.0 was to allow inter-operation with other attributes. For example, the
<code>link_section</code> attribute can be applied to tasks to place them in RAM; this can
improve performance in some cases.</p>
<blockquote>
<p><strong>IMPORTANT</strong>: In general, the <code>link_section</code>, <code>export_name</code> and <code>no_mangle</code>
attributes are powerful but also easy to misuse. Incorrectly using any of
these attributes can cause undefined behavior; you should always prefer to use
safe, higher level attributes around them like <code>cortex-m-rt</code>'s <code>interrupt</code> and
<code>exception</code> attributes.</p>
<p>In the particular case of RAM functions there's no
safe abstraction for it in <code>cortex-m-rt</code> v0.6.5 but there's an <a href="https://github.com/rust-embedded/cortex-m-rt/pull/100">RFC</a> for
adding a <code>ramfunc</code> attribute in a future release.</p>
</blockquote>
<p>The example below shows how to place the higher priority task, <code>bar</code>, in RAM.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//! examples/ramfunc.rs
#![deny(warnings)]
#![deny(missing_docs)]
#![no_main]
#![no_std]
use panic_semihosting as _;
#[rtic::app(
device = lm3s6965,
dispatchers = [
UART0,
#[link_section = ".data.UART1"]
UART1
])
]
mod app {
use cortex_m_semihosting::{debug, hprintln};
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local, init::Monotonics) {
foo::spawn().unwrap();
(Shared {}, Local {}, init::Monotonics())
}
#[inline(never)]
#[task]
fn foo(_: foo::Context) {
hprintln!("foo");
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
// run this task from RAM
#[inline(never)]
#[link_section = ".data.bar"]
#[task(priority = 2)]
fn bar(_: bar::Context) {
foo::spawn().unwrap();
}
}
<span class="boring">}</span></code></pre></pre>
<p>Running this program produces the expected output.</p>
<pre><code class="language-console">$ cargo run --target thumbv7m-none-eabi --example ramfunc
foo
</code></pre>
<p>One can look at the output of <code>cargo-nm</code> to confirm that <code>bar</code> ended in RAM
(<code>0x2000_0000</code>), whereas <code>foo</code> ended in Flash (<code>0x0000_0000</code>).</p>
<pre><code class="language-console">$ cargo nm --example ramfunc --release | grep ' foo::'
00000162 t ramfunc::foo::h30e7789b08c08e19
</code></pre>
<pre><code class="language-console">$ cargo nm --example ramfunc --release | grep ' bar::'
20000000 t ramfunc::bar::h9d6714fe5a3b0c89
</code></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="awesome-rtic-examples"><a class="header" href="#awesome-rtic-examples">Awesome RTIC examples</a></h1>
<p>See the <a href="https://github.com/rtic-rs/rtic-examples"><code>rtic-rs/rtic-examples</code></a> repository for community
provided complete examples.</p>
<p>Pull-requests to this repo are welcome!</p>
<div style="break-before: page; page-break-before: always;"></div><h1 id="migration-guides"><a class="header" href="#migration-guides">Migration Guides</a></h1>
<p>This section describes how to migrate between different versions of RTIC.
It also acts as a comparing reference between versions.</p>
<div style="break-before: page; page-break-before: always;"></div><h1 id="migrating-from-v05x-to-v100"><a class="header" href="#migrating-from-v05x-to-v100">Migrating from v0.5.x to v1.0.0</a></h1>
<p>This section describes how to upgrade from v0.5.x to v1.0.0 of the RTIC framework.</p>
<h2 id="cargotoml---version-bump"><a class="header" href="#cargotoml---version-bump"><code>Cargo.toml</code> - version bump</a></h2>
<p>Change the version of <code>cortex-m-rtic</code> to <code>"1.0.0"</code>.</p>
<h2 id="mod-instead-of-const"><a class="header" href="#mod-instead-of-const"><code>mod</code> instead of <code>const</code></a></h2>
<p>With the support of attributes on modules the <code>const APP</code> workaround is not needed.</p>
<p>Change</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtic::app(/* .. */)]
const APP: () = {
[code here]
};
<span class="boring">}</span></code></pre></pre>
<p>into</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtic::app(/* .. */)]
mod app {
[code here]
}
<span class="boring">}</span></code></pre></pre>
<p>Now that a regular Rust module is used it means it is possible to have custom
user code within that module.
Additionally, it means that <code>use</code>-statements for resources used in user
code must be moved inside <code>mod app</code>, or be referred to with <code>super</code>. For
example, change:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>use some_crate::some_func;
#[rtic::app(/* .. */)]
const APP: () = {
fn func() {
some_crate::some_func();
}
};
<span class="boring">}</span></code></pre></pre>
<p>into</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtic::app(/* .. */)]
mod app {
use some_crate::some_func;
fn func() {
some_crate::some_func();
}
}
<span class="boring">}</span></code></pre></pre>
<p>or</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>use some_crate::some_func;
#[rtic::app(/* .. */)]
mod app {
fn func() {
super::some_crate::some_func();
}
}
<span class="boring">}</span></code></pre></pre>
<h2 id="move-dispatchers-from-extern-c-to-app-arguments"><a class="header" href="#move-dispatchers-from-extern-c-to-app-arguments">Move Dispatchers from <code>extern "C"</code> to app arguments</a></h2>
<p>Change</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtic::app(/* .. */)]
const APP: () = {
[code here]
// RTIC requires that unused interrupts are declared in an extern block when
// using software tasks; these free interrupts will be used to dispatch the
// software tasks.
extern "C" {
fn SSI0();
fn QEI0();
}
};
<span class="boring">}</span></code></pre></pre>
<p>into</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtic::app(/* .. */, dispatchers = [SSI0, QEI0])]
mod app {
[code here]
}
<span class="boring">}</span></code></pre></pre>
<p>This works also for ram functions, see examples/ramfunc.rs</p>
<h2 id="resources-structs---shared-local"><a class="header" href="#resources-structs---shared-local">Resources structs - <code>#[shared]</code>, <code>#[local]</code></a></h2>
<p>Previously the RTIC resources had to be in in a struct named exactly "Resources":</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>struct Resources {
// Resources defined in here
}
<span class="boring">}</span></code></pre></pre>
<p>With RTIC v1.0.0 the resources structs are annotated similarly like
<code>#[task]</code>, <code>#[init]</code>, <code>#[idle]</code>: with the attributes <code>#[shared]</code> and <code>#[local]</code></p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[shared]
struct MySharedResources {
// Resources shared between tasks are defined here
}
#[local]
struct MyLocalResources {
// Resources defined here cannot be shared between tasks; each one is local to a single task
}
<span class="boring">}</span></code></pre></pre>
<p>These structs can be freely named by the developer.</p>
<h2 id="shared-and-local-arguments-in-tasks"><a class="header" href="#shared-and-local-arguments-in-tasks"><code>shared</code> and <code>local</code> arguments in <code>#[task]</code>s</a></h2>
<p>In v1.0.0 resources are split between <code>shared</code> resources and <code>local</code> resources.
<code>#[task]</code>, <code>#[init]</code> and <code>#[idle]</code> no longer have a <code>resources</code> argument; they must now use the <code>shared</code> and <code>local</code> arguments.</p>
<p>In v0.5.x:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>struct Resources {
local_to_b: i64,
shared_by_a_and_b: i64,
}
#[task(resources = [shared_by_a_and_b])]
fn a(_: a::Context) {}
#[task(resources = [shared_by_a_and_b, local_to_b])]
fn b(_: b::Context) {}
<span class="boring">}</span></code></pre></pre>
<p>In v1.0.0:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[shared]
struct Shared {
shared_by_a_and_b: i64,
}
#[local]
struct Local {
local_to_b: i64,
}
#[task(shared = [shared_by_a_and_b])]
fn a(_: a::Context) {}
#[task(shared = [shared_by_a_and_b], local = [local_to_b])]
fn b(_: b::Context) {}
<span class="boring">}</span></code></pre></pre>
<h2 id="symmetric-locks"><a class="header" href="#symmetric-locks">Symmetric locks</a></h2>
<p>Now RTIC utilizes symmetric locks, this means that the <code>lock</code> method need
to be used for all <code>shared</code> resource access.
In old code one could do the following as the high priority
task has exclusive access to the resource:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[task(priority = 2, resources = [r])]
fn foo(cx: foo::Context) {
cx.resources.r = /* ... */;
}
#[task(resources = [r])]
fn bar(cx: bar::Context) {
cx.resources.r.lock(|r| r = /* ... */);
}
<span class="boring">}</span></code></pre></pre>
<p>And with symmetric locks one needs to use locks in both tasks:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[task(priority = 2, shared = [r])]
fn foo(cx: foo::Context) {
cx.shared.r.lock(|r| r = /* ... */);
}
#[task(shared = [r])]
fn bar(cx: bar::Context) {
cx.shared.r.lock(|r| r = /* ... */);
}
<span class="boring">}</span></code></pre></pre>
<p>Note that the performance does not change thanks to LLVM's optimizations which optimizes away unnecessary locks.</p>
<h2 id="lock-free-resource-access"><a class="header" href="#lock-free-resource-access">Lock-free resource access</a></h2>
<p>In RTIC 0.5 resources shared by tasks running at the same priority could be accessed <em>without</em> the <code>lock</code> API.
This is still possible in 1.0: the <code>#[shared]</code> resource must be annotated with the field-level <code>#[lock_free]</code> attribute.</p>
<p>v0.5 code:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>struct Resources {
counter: u64,
}
#[task(resources = [counter])]
fn a(cx: a::Context) {
*cx.resources.counter += 1;
}
#[task(resources = [counter])]
fn b(cx: b::Context) {
*cx.resources.counter += 1;
}
<span class="boring">}</span></code></pre></pre>
<p>v1.0 code:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[shared]
struct Shared {
#[lock_free]
counter: u64,
}
#[task(shared = [counter])]
fn a(cx: a::Context) {
*cx.shared.counter += 1;
}
#[task(shared = [counter])]
fn b(cx: b::Context) {
*cx.shared.counter += 1;
}
<span class="boring">}</span></code></pre></pre>
<h2 id="no-static-mut-transform"><a class="header" href="#no-static-mut-transform">no <code>static mut</code> transform</a></h2>
<p><code>static mut</code> variables are no longer transformed to safe <code>&amp;'static mut</code> references.
Instead of that syntax, use the <code>local</code> argument in <code>#[init]</code>.</p>
<p>v0.5.x code:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[init]
fn init(_: init::Context) {
static mut BUFFER: [u8; 1024] = [0; 1024];
let buffer: &amp;'static mut [u8; 1024] = BUFFER;
}
<span class="boring">}</span></code></pre></pre>
<p>v1.0.0 code:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[init(local = [
buffer: [u8; 1024] = [0; 1024]
// type ^^^^^^^^^^^^ ^^^^^^^^^ initial value
])]
fn init(cx: init::Context) -&gt; (Shared, Local, init::Monotonics) {
let buffer: &amp;'static mut [u8; 1024] = cx.local.buffer;
(Shared {}, Local {}, init::Monotonics())
}
<span class="boring">}</span></code></pre></pre>
<h2 id="init-always-returns-late-resources"><a class="header" href="#init-always-returns-late-resources">Init always returns late resources</a></h2>
<p>In order to make the API more symmetric the #[init]-task always returns a late resource.</p>
<p>From this:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtic::app(device = lm3s6965)]
const APP: () = {
#[init]
fn init(_: init::Context) {
rtic::pend(Interrupt::UART0);
}
// [more code]
};
<span class="boring">}</span></code></pre></pre>
<p>to this:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtic::app(device = lm3s6965)]
mod app {
#[shared]
struct MySharedResources {}
#[local]
struct MyLocalResources {}
#[init]
fn init(_: init::Context) -&gt; (MySharedResources, MyLocalResources, init::Monotonics) {
rtic::pend(Interrupt::UART0);
(MySharedResources, MyLocalResources, init::Monotonics())
}
// [more code]
}
<span class="boring">}</span></code></pre></pre>
<h2 id="spawn-from-anywhere"><a class="header" href="#spawn-from-anywhere">Spawn from anywhere</a></h2>
<p>With the new spawn/spawn_after/spawn_at interface,
old code requiring the context <code>cx</code> for spawning such as:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[task(spawn = [bar])]
fn foo(cx: foo::Context) {
cx.spawn.bar().unwrap();
}
#[task(schedule = [bar])]
fn bar(cx: bar::Context) {
cx.schedule.foo(/* ... */).unwrap();
}
<span class="boring">}</span></code></pre></pre>
<p>Will now be written as:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[task]
fn foo(_c: foo::Context) {
bar::spawn().unwrap();
}
#[task]
fn bar(_c: bar::Context) {
// Takes a Duration, relative to “now”
let spawn_handle = foo::spawn_after(/* ... */);
}
#[task]
fn bar(_c: bar::Context) {
// Takes an Instant
let spawn_handle = foo::spawn_at(/* ... */);
}
<span class="boring">}</span></code></pre></pre>
<p>Thus the requirement of having access to the context is dropped.</p>
<p>Note that the attributes <code>spawn</code>/<code>schedule</code> in the task definition are no longer needed.</p>
<hr />
<h2 id="additions"><a class="header" href="#additions">Additions</a></h2>
<h3 id="extern-tasks"><a class="header" href="#extern-tasks">Extern tasks</a></h3>
<p>Both software and hardware tasks can now be defined external to the <code>mod app</code>.
Previously this was possible only by implementing a trampoline calling out the task implementation.</p>
<p>See examples <code>examples/extern_binds.rs</code> and <code>examples/extern_spawn.rs</code>.</p>
<p>This enables breaking apps into multiple files.</p>
<div style="break-before: page; page-break-before: always;"></div><h1 id="migrating-from-v04x-to-v050"><a class="header" href="#migrating-from-v04x-to-v050">Migrating from v0.4.x to v0.5.0</a></h1>
<p>This section covers how to upgrade an application written against RTFM v0.4.x to
the version v0.5.0 of the framework.</p>
<h2 id="project-name-change-rtfm---rtic"><a class="header" href="#project-name-change-rtfm---rtic">Project name change RTFM -&gt; RTIC</a></h2>
<p>With release <a href="https://crates.io/crates/cortex-m-rtic/0.5.2">v0.5.2</a> the name was change to Real-Time Interrupt-driven Concurrency</p>
<p>All occurrences of <code>RTFM</code> needs to change to <code>RTIC</code>.</p>
<p>See <a href="migration/./migration_rtic.html">migration guide RTFM to RTIC</a></p>
<h2 id="cargotoml"><a class="header" href="#cargotoml"><code>Cargo.toml</code></a></h2>
<p>Change the version of <code>cortex-m-rtfm</code> to
<code>"0.5.0"</code>, change <code>rtfm</code> to <code>rtic</code>.
Remove the <code>timer-queue</code> feature.</p>
<pre><code class="language-toml">[dependencies.cortex-m-rtfm]
# change this
version = "0.4.3"
# into this
[dependencies.cortex-m-rtic]
version = "0.5.0"
# and remove this Cargo feature
features = ["timer-queue"]
# ^^^^^^^^^^^^^
</code></pre>
<h2 id="context-argument"><a class="header" href="#context-argument"><code>Context</code> argument</a></h2>
<p>All functions inside the <code>#[rtfm::app]</code> item need to take as first argument a
<code>Context</code> structure. This <code>Context</code> type will contain the variables that were
magically injected into the scope of the function by version v0.4.x of the
framework: <code>resources</code>, <code>spawn</code>, <code>schedule</code> -- these variables will become
fields of the <code>Context</code> structure. Each function within the <code>#[rtfm::app]</code> item
gets a different <code>Context</code> type.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtfm::app(/* .. */)]
const APP: () = {
// change this
#[task(resources = [x], spawn = [a], schedule = [b])]
fn foo() {
resources.x.lock(|x| /* .. */);
spawn.a(message);
schedule.b(baseline);
}
// into this
#[task(resources = [x], spawn = [a], schedule = [b])]
fn foo(mut cx: foo::Context) {
// ^^^^^^^^^^^^^^^^^^^^
cx.resources.x.lock(|x| /* .. */);
// ^^^
cx.spawn.a(message);
// ^^^
cx.schedule.b(message, baseline);
// ^^^
}
// change this
#[init]
fn init() {
// ..
}
// into this
#[init]
fn init(cx: init::Context) {
// ^^^^^^^^^^^^^^^^^
// ..
}
// ..
};
<span class="boring">}</span></code></pre></pre>
<h2 id="resources"><a class="header" href="#resources">Resources</a></h2>
<p>The syntax used to declare resources has changed from <code>static mut</code>
variables to a <code>struct Resources</code>.</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtfm::app(/* .. */)]
const APP: () = {
// change this
static mut X: u32 = 0;
static mut Y: u32 = (); // late resource
// into this
struct Resources {
#[init(0)] // &lt;- initial value
X: u32, // NOTE: we suggest changing the naming style to `snake_case`
Y: u32, // late resource
}
// ..
};
<span class="boring">}</span></code></pre></pre>
<h2 id="device-peripherals"><a class="header" href="#device-peripherals">Device peripherals</a></h2>
<p>If your application was accessing the device peripherals in <code>#[init]</code> through
the <code>device</code> variable then you'll need to add <code>peripherals = true</code> to the
<code>#[rtfm::app]</code> attribute to continue to access the device peripherals through
the <code>device</code> field of the <code>init::Context</code> structure.</p>
<p>Change this:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtfm::app(/* .. */)]
const APP: () = {
#[init]
fn init() {
device.SOME_PERIPHERAL.write(something);
}
// ..
};
<span class="boring">}</span></code></pre></pre>
<p>Into this:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtfm::app(/* .. */, peripherals = true)]
// ^^^^^^^^^^^^^^^^^^
const APP: () = {
#[init]
fn init(cx: init::Context) {
// ^^^^^^^^^^^^^^^^^
cx.device.SOME_PERIPHERAL.write(something);
// ^^^
}
// ..
};
<span class="boring">}</span></code></pre></pre>
<h2 id="interrupt-and-exception"><a class="header" href="#interrupt-and-exception"><code>#[interrupt]</code> and <code>#[exception]</code></a></h2>
<p>Remove the attributes <code>#[interrupt]</code> and <code>#[exception]</code>.
To declare hardware tasks in v0.5.x use the <code>#[task]</code>
attribute with the <code>binds</code> argument instead.</p>
<p>Change this:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtfm::app(/* .. */)]
const APP: () = {
// hardware tasks
#[exception]
fn SVCall() { /* .. */ }
#[interrupt]
fn UART0() { /* .. */ }
// software task
#[task]
fn foo() { /* .. */ }
// ..
};
<span class="boring">}</span></code></pre></pre>
<p>Into this:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[rtfm::app(/* .. */)]
const APP: () = {
#[task(binds = SVCall)]
// ^^^^^^^^^^^^^^
fn svcall(cx: svcall::Context) { /* .. */ }
// ^^^^^^ we suggest you use a `snake_case` name here
#[task(binds = UART0)]
// ^^^^^^^^^^^^^
fn uart0(cx: uart0::Context) { /* .. */ }
#[task]
fn foo(cx: foo::Context) { /* .. */ }
// ..
};
<span class="boring">}</span></code></pre></pre>
<h2 id="schedule"><a class="header" href="#schedule"><code>schedule</code></a></h2>
<p>The <code>schedule</code> API no longer requires the <code>timer-queue</code> cargo feature.
To use the <code>schedule</code> API one must first define the monotonic timer the
runtime will use using the <code>monotonic</code> argument of the <code>#[rtfm::app]</code> attribute.
To continue using the cycle counter (CYCCNT) as the monotonic timer,
and match the behavior of version v0.4.x, add the <code>monotonic = rtfm::cyccnt::CYCCNT</code>
argument to the <code>#[rtfm::app]</code> attribute.</p>
<p>Also, the <code>Duration</code> and <code>Instant</code> types and the <code>U32Ext</code> trait moved
into the <code>rtfm::cyccnt</code> module.
This module is only available on ARMv7-M+ devices.
The removal of the <code>timer-queue</code> also brings back the <code>DWT</code> peripheral
inside the core peripherals struct, if <code>DWT</code> is required,
ensure it is enabled by the application inside <code>init</code>.</p>
<p>Change this:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>use rtfm::{Duration, Instant, U32Ext};
#[rtfm::app(/* .. */)]
const APP: () = {
#[task(schedule = [b])]
fn a() {
// ..
}
};
<span class="boring">}</span></code></pre></pre>
<p>Into this:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>use rtfm::cyccnt::{Duration, Instant, U32Ext};
// ^^^^^^^^
#[rtfm::app(/* .. */, monotonic = rtfm::cyccnt::CYCCNT)]
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
const APP: () = {
#[init]
fn init(cx: init::Context) {
cx.core.DWT.enable_cycle_counter();
// optional, configure the DWT run without a debugger connected
cx.core.DCB.enable_trace();
}
#[task(schedule = [b])]
fn a(cx: a::Context) {
// ..
}
};
<span class="boring">}</span></code></pre></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="migrating-from-rtfm-to-rtic"><a class="header" href="#migrating-from-rtfm-to-rtic">Migrating from RTFM to RTIC</a></h1>
<p>This section covers how to upgrade an application written against RTFM v0.5.x to
the same version of RTIC. This applies since the renaming of the framework as per <a href="https://github.com/rtic-rs/rfcs/pull/33">RFC #33</a>.</p>
<p><strong>Note:</strong> There are no code differences between RTFM v0.5.3 and RTIC v0.5.3, it is purely a name
change.</p>
<h2 id="cargotoml-1"><a class="header" href="#cargotoml-1"><code>Cargo.toml</code></a></h2>
<p>First, the <code>cortex-m-rtfm</code> dependency needs to be updated to
<code>cortex-m-rtic</code>.</p>
<pre><code class="language-toml">[dependencies]
# change this
cortex-m-rtfm = "0.5.3"
# into this
cortex-m-rtic = "0.5.3"
</code></pre>
<h2 id="code-changes"><a class="header" href="#code-changes">Code changes</a></h2>
<p>The only code change that needs to be made is that any reference to <code>rtfm</code> before now need to point
to <code>rtic</code> as follows:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>//
// Change this
//
#[rtfm::app(/* .. */, monotonic = rtfm::cyccnt::CYCCNT)]
const APP: () = {
// ...
};
//
// Into this
//
#[rtic::app(/* .. */, monotonic = rtic::cyccnt::CYCCNT)]
const APP: () = {
// ...
};
<span class="boring">}</span></code></pre></pre>
<div style="break-before: page; page-break-before: always;"></div><h1 id="under-the-hood"><a class="header" href="#under-the-hood">Under the hood</a></h1>
<p><strong>This is chapter is currently work in progress,
it will re-appear once it is more complete</strong></p>
<p>This section describes the internals of the RTIC framework at a <em>high level</em>.
Low level details like the parsing and code generation done by the procedural
macro (<code>#[app]</code>) will not be explained here. The focus will be the analysis of
the user specification and the data structures used by the runtime.</p>
<p>We highly suggest that you read the embedonomicon section on <a href="https://github.com/rust-embedded/embedonomicon/pull/48">concurrency</a>
before you dive into this material.</p>
<div style="break-before: page; page-break-before: always;"></div><h1 id="target-architecture"><a class="header" href="#target-architecture">Target Architecture</a></h1>
<p>While RTIC can currently target all Cortex-m devices there are some key architecure differences that
users should be aware of. Namely the absence of Base Priority Mask Register (<code>BASEPRI</code>) which lends
itself exceptionally well to the hardware priority ceiling support used in RTIC, in the ARMv6-M and
ARMv8-M-base architectures, which forces RTIC to use source masking instead. For each implementation
of lock and a detailed commentary of pros and cons, see the implementation of
<a href="https://github.com/rtic-rs/cortex-m-rtic/blob/master/src/export.rs">lock in src/export.rs</a>.</p>
<p>These differences influence how critical sections are realized, but functionality should be the same
except that ARMv6-M/ARMv8-M-base cannot have tasks with shared resources bound to exception
handlers, as these cannot be masked in hardware.</p>
<p>Table 1 below shows a list of Cortex-m processors and which type of critical section they employ.</p>
<h4 id="table-1-critical-section-implementation-by-processor-architecture"><a class="header" href="#table-1-critical-section-implementation-by-processor-architecture"><em>Table 1: Critical Section Implementation by Processor Architecture</em></a></h4>
<div class="table-wrapper"><table><thead><tr><th style="text-align: left">Processor</th><th style="text-align: center">Architecture</th><th style="text-align: center">Priority Ceiling</th><th style="text-align: center">Source Masking</th></tr></thead><tbody>
<tr><td style="text-align: left">Cortex-M0</td><td style="text-align: center">ARMv6-M</td><td style="text-align: center"></td><td style="text-align: center"></td></tr>
<tr><td style="text-align: left">Cortex-M0+</td><td style="text-align: center">ARMv6-M</td><td style="text-align: center"></td><td style="text-align: center"></td></tr>
<tr><td style="text-align: left">Cortex-M3</td><td style="text-align: center">ARMv7-M</td><td style="text-align: center"></td><td style="text-align: center"></td></tr>
<tr><td style="text-align: left">Cortex-M4</td><td style="text-align: center">ARMv7-M</td><td style="text-align: center"></td><td style="text-align: center"></td></tr>
<tr><td style="text-align: left">Cortex-M7</td><td style="text-align: center">ARMv7-M</td><td style="text-align: center"></td><td style="text-align: center"></td></tr>
<tr><td style="text-align: left">Cortex-M23</td><td style="text-align: center">ARMv8-M-base</td><td style="text-align: center"></td><td style="text-align: center"></td></tr>
<tr><td style="text-align: left">Cortex-M33</td><td style="text-align: center">ARMv8-M-main</td><td style="text-align: center"></td><td style="text-align: center"></td></tr>
</tbody></table>
</div>
<h2 id="priority-ceiling"><a class="header" href="#priority-ceiling">Priority Ceiling</a></h2>
<p>This implementation is covered in depth by the <a href="https://github.com/rtic-rs/cortex-m-rtic/blob/master/book/en/src/internals/critical-sections.md">Critical Sections</a> page of this book.</p>
<h2 id="source-masking"><a class="header" href="#source-masking">Source Masking</a></h2>
<p>Without a <code>BASEPRI</code> register which allows for directly setting a priority ceiling in the Nested
Vectored Interrupt Controller (NVIC), RTIC must instead rely on disabling (masking) interrupts.
Consider Figure 1 below, showing two tasks A and B where A has higher priority but shares a resource
with B.</p>
<h4 id="figure-1-shared-resources-and-source-masking"><a class="header" href="#figure-1-shared-resources-and-source-masking"><em>Figure 1: Shared Resources and Source Masking</em></a></h4>
<pre><code class="language-text"> ┌────────────────────────────────────────────────────────────────┐
│ │
│ │
3 │ Pending Preempts │
2 │ ↑- - -A- - - - -↓A─────────► │
1 │ B───────────────────► - - - - B────────► │
0 │Idle┌─────► Resumes ┌────────► │
├────┴────────────────────────────────────────────┴──────────────┤
│ │
└────────────────────────────────────────────────────────────────┴──► Time
t1 t2 t3 t4
</code></pre>
<p>At time <em>t1</em>, task B locks the shared resource by selectively disabling (using the NVIC) all other
tasks which have a priority equal to or less than any task which shares resouces with B. In effect
this creates a virtual priority ceiling, miroring the <code>BASEPRI</code> approach described in the
<a href="https://github.com/rtic-rs/cortex-m-rtic/blob/master/book/en/src/internals/critical-sections.md">Critical Sections</a> page. Task A is one such task that shares resources with
task B. At time <em>t2</em>, task A is either spawned by task B or becomes pending through an interrupt
condition, but does not yet preempt task B even though its priority is greater. This is because the
NVIC is preventing it from starting due to task A being being disabled. At time <em>t3</em>, task B
releases the lock by re-enabling the tasks in the NVIC. Because task A was pending and has a higher
priority than task B, it immediately preempts task B and is free to use the shared resource without
risk of data race conditions. At time <em>t4</em>, task A completes and returns the execution context to B.</p>
<p>Since source masking relies on use of the NVIC, core exception sources such as HardFault, SVCall,
PendSV, and SysTick cannot share data with other tasks.</p>
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