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<h1 class="menu-title">Real-Time Interrupt-driven Concurrency</h1>
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<h1 id="using-indirection-for-faster-message-passing"><a class="header" href="#using-indirection-for-faster-message-passing">Using indirection for faster message passing</a></h1>
<p>Message passing always involves copying the payload from the sender into a static variable and then from the static variable into the receiver. Thus sending a large buffer, like a <code>[u8; 128]</code>, as a message involves two expensive
<code>memcpy</code>s.</p>
<p>Indirection can minimize message passing overhead: instead of sending the buffer by value, one can send an owning pointer into the buffer.</p>
<p>One can use a global memory allocator to achieve indirection (<code>alloc::Box</code>, <code>alloc::Rc</code>, etc.), which requires using the nightly channel as of Rust v1.37.0, or one can use a statically allocated memory pool like <a href="https://docs.rs/heapless/latest/heapless/pool/index.html"><code>heapless::Pool</code></a>.</p>
<p>As this example of approach goes completely outside of RTIC resource model with shared and local the program would rely on the correctness of the memory allocator, in this case <code>heapless::pool</code>.</p>
<p>Here's an example where <code>heapless::Pool</code> is used to "box" buffers of 128 bytes.</p>
<pre><code class="language-rust noplayground">//! examples/pool.rs
#![no_main]
#![no_std]
#![deny(warnings)]
use panic_semihosting as _;
use rtic::app;
// thumbv6-none-eabi does not support pool
// This might be better worked around in the build system,
// but for proof of concept, let's try having one example
// being different for different backends
// https://docs.rs/heapless/0.8.0/heapless/pool/index.html#target-support
cfg_if::cfg_if! {
if #[cfg(feature = "thumbv6-backend")] {
// Copy of the smallest.rs example
#[app(device = lm3s6965)]
mod app {
use cortex_m_semihosting::debug;
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(_: init::Context) -&gt; (Shared, Local) {
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
(Shared {}, Local {})
}
}
} else {
// Run actual pool example
use heapless::{
box_pool,
pool::boxed::{Box, BoxBlock},
};
// Declare a pool containing 8-byte memory blocks
box_pool!(P: u8);
const POOL_CAPACITY: usize = 512;
#[app(device = lm3s6965, dispatchers = [SSI0, QEI0])]
mod app {
use crate::{Box, BoxBlock, POOL_CAPACITY};
use cortex_m_semihosting::debug;
use lm3s6965::Interrupt;
// Import the memory pool into scope
use crate::P;
#[shared]
struct Shared {}
#[local]
struct Local {}
const BLOCK: BoxBlock&lt;u8&gt; = BoxBlock::new();
#[init(local = [memory: [BoxBlock&lt;u8&gt;; POOL_CAPACITY] = [BLOCK; POOL_CAPACITY]])]
fn init(cx: init::Context) -&gt; (Shared, Local) {
for block in cx.local.memory {
// Give the 'static memory to the pool
P.manage(block);
}
rtic::pend(Interrupt::I2C0);
(Shared {}, Local {})
}
#[task(binds = I2C0, priority = 2)]
fn i2c0(_: i2c0::Context) {
// Claim 128 u8 blocks
let x = P.alloc(128).unwrap();
// .. send it to the `foo` task
foo::spawn(x).ok().unwrap();
// send another 128 u8 blocks to the task `bar`
bar::spawn(P.alloc(128).unwrap()).ok().unwrap();
}
#[task]
async fn foo(_: foo::Context, _x: Box&lt;P&gt;) {
// explicitly return the block to the pool
drop(_x);
debug::exit(debug::EXIT_SUCCESS); // Exit QEMU simulator
}
#[task(priority = 2)]
async fn bar(_: bar::Context, _x: Box&lt;P&gt;) {
// this is done automatically so we can omit the call to `drop`
// drop(_x);
}
}
}
}</code></pre>
<pre><code class="language-console">$ cargo xtask qemu --verbose --example pool
</code></pre>
<pre><code class="language-console">
</code></pre>
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