mirror of
https://github.com/rtic-rs/rtic.git
synced 2024-11-29 23:14:34 +01:00
193 lines
4.8 KiB
Rust
193 lines
4.8 KiB
Rust
use crate::{
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time::{Clock, Instant},
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Monotonic,
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};
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use core::cmp::Ordering;
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use heapless::sorted_linked_list::{LinkedIndexU16, Min, SortedLinkedList};
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#[inline(always)]
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fn unwrapper<T, E>(val: Result<T, E>) -> T {
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if let Ok(v) = val {
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v
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} else {
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unreachable!("Your monotonic is not infallible")
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}
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}
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pub struct TimerQueue<Mono, Task, const N: usize>(
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pub SortedLinkedList<NotReady<Mono, Task>, LinkedIndexU16, Min, N>,
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)
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where
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Mono: Monotonic,
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Task: Copy;
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impl<Mono, Task, const N: usize> TimerQueue<Mono, Task, N>
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where
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Mono: Monotonic,
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Task: Copy,
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{
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/// # Safety
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///
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/// Writing to memory with a transmute in order to enable
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/// interrupts of the SysTick timer
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///
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/// Enqueue a task without checking if it is full
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#[inline]
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pub unsafe fn enqueue_unchecked<F1, F2>(
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&mut self,
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nr: NotReady<Mono, Task>,
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enable_interrupt: F1,
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pend_handler: F2,
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mono: Option<&mut Mono>,
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) where
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F1: FnOnce(),
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F2: FnOnce(),
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{
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// Check if the top contains a non-empty element and if that element is
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// greater than nr
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let if_heap_max_greater_than_nr = self
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.0
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.peek()
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.map(|head| nr.instant < head.instant)
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.unwrap_or(true);
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if if_heap_max_greater_than_nr {
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if Mono::DISABLE_INTERRUPT_ON_EMPTY_QUEUE && self.0.is_empty() {
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if let Some(mono) = mono {
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mono.enable_timer();
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}
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enable_interrupt();
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}
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pend_handler();
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}
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self.0.push_unchecked(nr);
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}
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/// Check if the timer queue is empty.
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#[inline]
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pub fn is_empty(&self) -> bool {
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self.0.is_empty()
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}
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/// Cancel the marker value
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pub fn cancel_marker(&mut self, marker: u32) -> Option<(Task, u8)> {
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if let Some(val) = self.0.find_mut(|nr| nr.marker == marker) {
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let nr = val.pop();
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Some((nr.task, nr.index))
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} else {
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None
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}
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}
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/// Update the instant at an marker value to a new instant
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pub fn update_marker<F: FnOnce()>(
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&mut self,
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marker: u32,
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new_marker: u32,
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instant: Instant<Mono>,
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pend_handler: F,
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) -> Result<(), ()> {
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if let Some(mut val) = self.0.find_mut(|nr| nr.marker == marker) {
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val.instant = instant;
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val.marker = new_marker;
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// On update pend the handler to reconfigure the next compare match
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pend_handler();
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Ok(())
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} else {
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Err(())
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}
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}
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/// Dequeue a task from the TimerQueue
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pub fn dequeue<F>(&mut self, disable_interrupt: F, mono: &mut Mono) -> Option<(Task, u8)>
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where
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F: FnOnce(),
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{
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mono.clear_compare_flag();
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if let Some(instant) = self.0.peek().map(|p| p.instant) {
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if instant <= unwrapper(Clock::try_now(mono)) {
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// task became ready
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let nr = unsafe { self.0.pop_unchecked() };
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Some((nr.task, nr.index))
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} else {
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// Set compare
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mono.set_compare(&instant);
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// Double check that the instant we set is really in the future, else
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// dequeue. If the monotonic is fast enough it can happen that from the
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// read of now to the set of the compare, the time can overflow. This is to
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// guard against this.
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if instant <= unwrapper(Clock::try_now(mono)) {
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let nr = unsafe { self.0.pop_unchecked() };
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Some((nr.task, nr.index))
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} else {
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None
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}
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}
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} else {
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// The queue is empty, disable the interrupt.
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if Mono::DISABLE_INTERRUPT_ON_EMPTY_QUEUE {
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disable_interrupt();
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mono.disable_timer();
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}
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None
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}
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}
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}
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pub struct NotReady<Mono, Task>
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where
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Task: Copy,
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Mono: Monotonic,
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{
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pub index: u8,
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pub instant: Instant<Mono>,
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pub task: Task,
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pub marker: u32,
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}
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impl<Mono, Task> Eq for NotReady<Mono, Task>
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where
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Task: Copy,
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Mono: Monotonic,
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{
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}
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impl<Mono, Task> Ord for NotReady<Mono, Task>
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where
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Task: Copy,
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Mono: Monotonic,
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{
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fn cmp(&self, other: &Self) -> Ordering {
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self.instant.cmp(&other.instant)
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}
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}
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impl<Mono, Task> PartialEq for NotReady<Mono, Task>
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where
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Task: Copy,
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Mono: Monotonic,
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{
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fn eq(&self, other: &Self) -> bool {
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self.instant == other.instant
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}
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}
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impl<Mono, Task> PartialOrd for NotReady<Mono, Task>
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where
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Task: Copy,
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Mono: Monotonic,
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{
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fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
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Some(self.cmp(&other))
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}
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}
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