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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Utility to implement a race condition free half-period based monotonic."><title>rtic_time::half_period_counter - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-46f98efaafac5295.ttf.woff2,FiraSans-Regular-018c141bf0843ffd.woff2,FiraSans-Medium-8f9a781e4970d388.woff2,SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2,SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../../static.files/rustdoc-492a78a4a87dcc01.css"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="rtic_time" data-themes="" data-resource-suffix="" data-rustdoc-version="1.82.0 (f6e511eec 2024-10-15)" data-channel="1.82.0" data-search-js="search-a99f1315e7cc5121.js" data-settings-js="settings-4313503d2e1961c2.js" ><script src="../../static.files/storage-118b08c4c78b968e.js"></script><script defer src="../sidebar-items.js"></script><script defer src="../../static.files/main-921df33f47b8780c.js"></script><noscript><link rel="stylesheet" href="../../static.files/noscript-3b12f09e550e0385.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-422f7d1d52889060.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-2c020d218678b618.svg"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button></nav><nav class="sidebar"><div class="sidebar-crate"><h2><a href="../../rtic_time/index.html">rtic_<wbr>time</a><span class="version">2.0.0</span></h2></div><h2 class="location"><a href="#">Module half_<wbr>period_<wbr>counter</a></h2><div class="sidebar-elems"><section><ul class="block"><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></section><h2><a href="../index.html">In crate rtic_<wbr>time</a></h2></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><h1>Module <a href="../index.html">rtic_time</a>::<wbr><a class="mod" href="#">half_period_counter</a><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><span class="out-of-band"><a class="src" href="../../src/rtic_time/half_period_counter.rs.html#1-239">source</a> · <button id="toggle-all-docs" title="collapse all docs">[<span>&#x2212;</span>]</button></span></div><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Utility to implement a race condition free half-period based monotonic.</p>
<h2 id="background"><a class="doc-anchor" href="#background">§</a>Background</h2>
<p>Monotonics are continuous and never wrap (in a reasonable amount of time), while
the underlying hardware usually wraps frequently and has interrupts to indicate that
a wrap happened.</p>
<p>The biggest problem when implementing a monotonic from such hardware is that there exists
a non-trivial race condition while reading data from the timer. Lets assume we increment
a period counter every time an overflow interrupt happens.
Which should we then read first when computing the current time? The period counter or
the timer value?</p>
<ul>
<li>When reading the timer value first, an overflow interrupt could happen before we read
the period counter, causing the calculated time to be much too high</li>
<li>When reading the period counter first, the timer value could overflow before we
read it, causing the calculated time to be much too low</li>
</ul>
<p>The reason this is non-trivil to solve is because even critical sections do not help
much - the inherent problem here is that the timer value continues to change, and there
is no way to read it together with the period counter in an atomic way.</p>
<h2 id="solution"><a class="doc-anchor" href="#solution">§</a>Solution</h2>
<p>This module provides utilities to solve this problem in a reliable, race-condition free way.
A second interrupt must be added at the half-period mark, which effectively converts the period counter
to a half-period counter. This creates one bit of overlap between the
timer value and the period counter, which makes it mathematically possible to solve the
race condition.</p>
<p>The following steps have to be fulfilled to make this reliable:</p>
<ul>
<li>The period counter gets incremented twice per period; once when the timer overflow happens and once
at the half-period mark. For example, a 16-bit timer would require the period counter to be
incremented at the values <code>0x0000</code> and <code>0x8000</code>.</li>
<li>The timer value and the period counter must be in sync. After the overflow interrupt
was processed, the period counter must be even, and after the half-way interrupt was
processed, the period counter must be odd.</li>
<li>Both the overflow interrupt and the half-way interrupt must be processed within half a
timer period. This means those interrupts should be the highest priority in the
system - disabling them for more than half a period will cause the monotonic to misbehave.</li>
</ul>
<p>If those conditions are fulfilled, the <a href="fn.calculate_now.html" title="fn rtic_time::half_period_counter::calculate_now"><code>calculate_now</code></a> function will reliably
return the correct time value.</p>
<h2 id="why-does-this-work"><a class="doc-anchor" href="#why-does-this-work">§</a>Why does this work?</h2>
<p>Its complicated. In essence, this one bit of overlap gets used to make
it irrelevant whether the period counter was already incremented or not.
For example, during the second part of the timer period, it is irrelevant if the
period counter is <code>2</code> (before the interrupt) or <code>3</code> (after the interrupt) - <a href="fn.calculate_now.html" title="fn rtic_time::half_period_counter::calculate_now"><code>calculate_now</code></a>
will yield the same result. Then half a period later, in the first part of the next timer period,
it is irrelevant if the period counter is <code>3</code> or <code>4</code> - they again will yield the same result.</p>
<p>This means that as long as we read the period counter <strong>before</strong> the timer value, we will
always get the correct result, given that the interrupts are not delayed by more than half a period.</p>
<h2 id="example"><a class="doc-anchor" href="#example">§</a>Example</h2>
<p>This example takes a 16-bit timer and uses a 32-bit period counter
to extend the timer to 47-bit. Note that one bit gets lost because
this method requires the period counter to be increased twice per period.</p>
<p>The resulting time value is returned as a <code>u64</code>.</p>
<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>core::sync::atomic::{AtomicU32, Ordering};
<span class="kw">static </span>HALF_PERIOD_COUNTER: AtomicU32 = AtomicU32::new(<span class="number">0</span>);
<span class="kw">struct </span>MyMonotonic;
<span class="kw">impl </span>MyMonotonic {
<span class="kw">fn </span>init() {
timer_stop();
timer_reset();
HALF_PERIOD_COUNTER.store(<span class="number">0</span>, Ordering::SeqCst);
timer_enable_overflow_interrupt();
timer_enable_compare_interrupt(<span class="number">0x8000</span>);
<span class="comment">// Both the period counter and the timer are reset
// to zero and the interrupts are enabled.
// This means the period counter and the timer value
// are in sync, so we can now enable the timer.
</span>timer_start();
}
<span class="kw">fn </span>on_interrupt() {
<span class="kw">if </span>overflow_interrupt_happened() {
clear_overflow_interrupt();
<span class="kw">let </span>prev = HALF_PERIOD_COUNTER.fetch_add(<span class="number">1</span>, Ordering::Relaxed);
<span class="macro">assert!</span>(prev % <span class="number">2 </span>== <span class="number">1</span>, <span class="string">"Monotonic must have skipped an interrupt!"</span>);
}
<span class="kw">if </span>compare_interrupt_happened() {
clear_compare_interrupt();
<span class="kw">let </span>prev = HALF_PERIOD_COUNTER.fetch_add(<span class="number">1</span>, Ordering::Relaxed);
<span class="macro">assert!</span>(prev % <span class="number">2 </span>== <span class="number">0</span>, <span class="string">"Monotonic must have skipped an interrupt!"</span>);
}
}
<span class="kw">fn </span>now() -&gt; u64 {
rtic_time::half_period_counter::calculate_now(
|| HALF_PERIOD_COUNTER.load(Ordering::Relaxed),
|| timer_get_value(),
)
}
}</code></pre></div>
</div></details><h2 id="traits" class="section-header">Traits<a href="#traits" class="anchor">§</a></h2><ul class="item-table"><li><div class="item-name"><a class="trait" href="trait.TimerOps.html" title="trait rtic_time::half_period_counter::TimerOps">Timer<wbr>Ops</a></div><div class="desc docblock-short">Operations a type has to support
in order to be used as the return value
of <a href="fn.calculate_now.html" title="fn rtic_time::half_period_counter::calculate_now"><code>calculate_now</code></a>.</div></li><li><div class="item-name"><a class="trait" href="trait.TimerValue.html" title="trait rtic_time::half_period_counter::TimerValue">Timer<wbr>Value</a></div><div class="desc docblock-short">The value of the timers count register.</div></li></ul><h2 id="functions" class="section-header">Functions<a href="#functions" class="anchor">§</a></h2><ul class="item-table"><li><div class="item-name"><a class="fn" href="fn.calculate_now.html" title="fn rtic_time::half_period_counter::calculate_now">calculate_<wbr>now</a></div><div class="desc docblock-short">Calculates the current time from the half period counter and the timer value.</div></li></ul></section></div></main></body></html>