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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="WATCHDOG"><title>rp2040_pac::watchdog - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-46f98efaafac5295.ttf.woff2,FiraSans-Regular-018c141bf0843ffd.woff2,FiraSans-Medium-8f9a781e4970d388.woff2,SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2,SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../../static.files/rustdoc-492a78a4a87dcc01.css"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="rp2040_pac" data-themes="" data-resource-suffix="" data-rustdoc-version="1.82.0 (f6e511eec 2024-10-15)" data-channel="1.82.0" data-search-js="search-a99f1315e7cc5121.js" data-settings-js="settings-4313503d2e1961c2.js" ><script src="../../static.files/storage-118b08c4c78b968e.js"></script><script defer src="../sidebar-items.js"></script><script defer src="../../static.files/main-921df33f47b8780c.js"></script><noscript><link rel="stylesheet" href="../../static.files/noscript-3b12f09e550e0385.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-422f7d1d52889060.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-2c020d218678b618.svg"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button></nav><nav class="sidebar"><div class="sidebar-crate"><h2><a href="../../rp2040_pac/index.html">rp2040_<wbr>pac</a><span class="version">0.6.0</span></h2></div><h2 class="location"><a href="#">Module watchdog</a></h2><div class="sidebar-elems"><section><ul class="block"><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#types">Type Aliases</a></li></ul></section><h2><a href="../index.html">In crate rp2040_<wbr>pac</a></h2></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><h1>Module <a href="../index.html">rp2040_pac</a>::<wbr><a class="mod" href="#">watchdog</a><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><span class="out-of-band"><a class="src" href="../../src/rp2040_pac/watchdog.rs.html#1-192">source</a> · <button id="toggle-all-docs" title="collapse all docs">[<span>−</span>]</button></span></div><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>WATCHDOG</p>
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</div></details><h2 id="modules" class="section-header">Modules<a href="#modules" class="anchor">§</a></h2><ul class="item-table"><li><div class="item-name"><a class="mod" href="ctrl/index.html" title="mod rp2040_pac::watchdog::ctrl">ctrl</a></div><div class="desc docblock-short">Watchdog control<br />
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The rst_wdsel register determines which subsystems are reset when the watchdog is triggered.<br />
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The watchdog can be triggered in software.</div></li><li><div class="item-name"><a class="mod" href="load/index.html" title="mod rp2040_pac::watchdog::load">load</a></div><div class="desc docblock-short">Load the watchdog timer. The maximum setting is 0xffffff which corresponds to 0xffffff / 2 ticks before triggering a watchdog reset (see errata RP2040-E1).</div></li><li><div class="item-name"><a class="mod" href="reason/index.html" title="mod rp2040_pac::watchdog::reason">reason</a></div><div class="desc docblock-short">Logs the reason for the last reset. Both bits are zero for the case of a hardware reset.</div></li><li><div class="item-name"><a class="mod" href="scratch0/index.html" title="mod rp2040_pac::watchdog::scratch0">scratch0</a></div><div class="desc docblock-short">Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="mod" href="scratch1/index.html" title="mod rp2040_pac::watchdog::scratch1">scratch1</a></div><div class="desc docblock-short">Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="mod" href="scratch2/index.html" title="mod rp2040_pac::watchdog::scratch2">scratch2</a></div><div class="desc docblock-short">Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="mod" href="scratch3/index.html" title="mod rp2040_pac::watchdog::scratch3">scratch3</a></div><div class="desc docblock-short">Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="mod" href="scratch4/index.html" title="mod rp2040_pac::watchdog::scratch4">scratch4</a></div><div class="desc docblock-short">Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="mod" href="scratch5/index.html" title="mod rp2040_pac::watchdog::scratch5">scratch5</a></div><div class="desc docblock-short">Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="mod" href="scratch6/index.html" title="mod rp2040_pac::watchdog::scratch6">scratch6</a></div><div class="desc docblock-short">Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="mod" href="scratch7/index.html" title="mod rp2040_pac::watchdog::scratch7">scratch7</a></div><div class="desc docblock-short">Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="mod" href="tick/index.html" title="mod rp2040_pac::watchdog::tick">tick</a></div><div class="desc docblock-short">Controls the tick generator</div></li></ul><h2 id="structs" class="section-header">Structs<a href="#structs" class="anchor">§</a></h2><ul class="item-table"><li><div class="item-name"><a class="struct" href="struct.RegisterBlock.html" title="struct rp2040_pac::watchdog::RegisterBlock">Register<wbr>Block</a></div><div class="desc docblock-short">Register block</div></li></ul><h2 id="types" class="section-header">Type Aliases<a href="#types" class="anchor">§</a></h2><ul class="item-table"><li><div class="item-name"><a class="type" href="type.CTRL.html" title="type rp2040_pac::watchdog::CTRL">CTRL</a></div><div class="desc docblock-short">CTRL (rw) register accessor: Watchdog control<br />
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The rst_wdsel register determines which subsystems are reset when the watchdog is triggered.<br />
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The watchdog can be triggered in software.</div></li><li><div class="item-name"><a class="type" href="type.LOAD.html" title="type rp2040_pac::watchdog::LOAD">LOAD</a></div><div class="desc docblock-short">LOAD (w) register accessor: Load the watchdog timer. The maximum setting is 0xffffff which corresponds to 0xffffff / 2 ticks before triggering a watchdog reset (see errata RP2040-E1).</div></li><li><div class="item-name"><a class="type" href="type.REASON.html" title="type rp2040_pac::watchdog::REASON">REASON</a></div><div class="desc docblock-short">REASON (r) register accessor: Logs the reason for the last reset. Both bits are zero for the case of a hardware reset.</div></li><li><div class="item-name"><a class="type" href="type.SCRATCH0.html" title="type rp2040_pac::watchdog::SCRATCH0">SCRATC<wbr>H0</a></div><div class="desc docblock-short">SCRATCH0 (rw) register accessor: Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="type" href="type.SCRATCH1.html" title="type rp2040_pac::watchdog::SCRATCH1">SCRATC<wbr>H1</a></div><div class="desc docblock-short">SCRATCH1 (rw) register accessor: Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="type" href="type.SCRATCH2.html" title="type rp2040_pac::watchdog::SCRATCH2">SCRATC<wbr>H2</a></div><div class="desc docblock-short">SCRATCH2 (rw) register accessor: Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="type" href="type.SCRATCH3.html" title="type rp2040_pac::watchdog::SCRATCH3">SCRATC<wbr>H3</a></div><div class="desc docblock-short">SCRATCH3 (rw) register accessor: Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="type" href="type.SCRATCH4.html" title="type rp2040_pac::watchdog::SCRATCH4">SCRATC<wbr>H4</a></div><div class="desc docblock-short">SCRATCH4 (rw) register accessor: Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="type" href="type.SCRATCH5.html" title="type rp2040_pac::watchdog::SCRATCH5">SCRATC<wbr>H5</a></div><div class="desc docblock-short">SCRATCH5 (rw) register accessor: Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="type" href="type.SCRATCH6.html" title="type rp2040_pac::watchdog::SCRATCH6">SCRATC<wbr>H6</a></div><div class="desc docblock-short">SCRATCH6 (rw) register accessor: Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="type" href="type.SCRATCH7.html" title="type rp2040_pac::watchdog::SCRATCH7">SCRATC<wbr>H7</a></div><div class="desc docblock-short">SCRATCH7 (rw) register accessor: Scratch register. Information persists through soft reset of the chip.</div></li><li><div class="item-name"><a class="type" href="type.TICK.html" title="type rp2040_pac::watchdog::TICK">TICK</a></div><div class="desc docblock-short">TICK (rw) register accessor: Controls the tick generator</div></li></ul></section></div></main></body></html> |